Post news RSS Beginning of an Age - Announcing Conquest: Hadrian's Divide!

It gives us great pleasure to present to you our current project, Conquest: Hadrian's Divide! We've been super excited for today, and we've worked extremely hard to bring to you the announcement of our game. Watch our announcement teaser trailer, visit our website, and give us your support!

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WELCOME!
It gives us great pleasure to present to you our current project, Conquest: Hadrian's Divide! We've been super excited for today, and we've worked extremely hard to bring to you the announcement of our game.

This article is an introduction to the project, the team and information on how to keep up with the progress.

ANNOUNCEMENT TRAILER


View on Youtube | Video Download [HD] - 720p

WHAT IS CONQUEST: HADRIAN'S DIVIDE?
Conquest: Hadrian's Divide, (abbreviated: CHD or Conquest: HD) is an action/combat title set in Roman occupied Britain. Set around the time when the great Hadrian's Wall was constructed, we've taken on the task of bringing a lush, believable and most importantly FUN experience.

Conquest: HD places players in the heat of battle, on two opposing sides. The mighty Roman invading forces, and the barbaric Celtic hordes from the northlands. The game will feature a number of multiplayer maps, various unlocks and titles, and various types of combat and objective gameplay.


WHO IS CRYSTAL CORE?
Crystal Core, Ltd is the team behind the project, we're a small startup company, hoping to release top quality games for our fans, and eventually our mission is to form a professional development environment that we can call our own.

Crystal Core was formed in early April of 2009. Soon after, we showed a prototype project we had been working on (Degeneration Theory: Cataclysm) and then began to evaluate our options. We decided that Degeneration Theory, while an awesome concept, was just too large-scale for our humble team. We've always said we'd pick it back up when things are right for the project. Both in technology and in our own team's situation.

However, our current project is something we've worked on extremely hard, and it is in no way a quick replacement of Degeneration Theory. It is a fully fledged project, and we're extremely excited to show you more and more as it develops.


HOW CAN I FOLLOW THE DEVELOPMENT?
Easy! Just 'Track' us on IndieDB, Follow us on Twitter, join us on Facebook, or read and comment on our official website's blog. You will always find the latest information on the official development blog, but each of the articles there will later make their way to IndieDB, Facebook, and Twitter.

HOW CAN I HELP?

Well the easiest way to help us would be to support us, spread the word! When the time comes, we'll be running various events, competitions and other community things. So keep in the know now, for when it all sets off.

Alternatively, if you feel you have a skill the team could really use, such as Level Design, Programming, Artwork, etc. Get in contact with us. Due to the nature of indie development, we're always looking for new team members to fill any gaps in the team structure. So you can email us your Portfolio, or contact us via our live chat.


We have a number of concept art wallpapers for your desktop pleasures. If your desktop resolution isn't available, and you can't deal with any of the provided sizes. Drop us a message, and we'll consider adding the sizes for you!

You can download all of our media, including videos, screenshots, wallpapers, avatars, and the fansite/press media kit on the Conquest website.

HOW CAN I GET AHOLD OF YOU?

There are a few ways...
You could leave a response on Twitter, IndieDB, or Facebook.
You could leave a comment on our Development Blog.
You could email us at: contact@crystal-core.co.uk
Or you could get ahold of us on Skype and MSN:
MSN - tylertrevell@live.co.uk
Skype - Skulburn





Comments
ThePeanutBaron
ThePeanutBaron

Impressive and very professional looking.

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INtense! Staff
INtense!

mighty fine teaser you just posted...

Reply Good karma+2 votes
closed-account Author
closed-account

Thanks guys, good to know the trailer was well recieved. We've been over-critiquing it for the past week! :D

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Anddos
Anddos

well that didnt show much

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closed-account Author
closed-account

It is a teaser ;)
Theres going to be weekly developer updates on our blog. You can watch those at blog.conquesthd.com

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Anddos
Anddos

so it's going to be like a mount and blade warband type of game?

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closed-account Author
closed-account

I think you could definatly compare the two when it comes to the historical wargames that are out there already. However we definatly want to provide many combat and customisation features to allow for the player to be unique on the battlefield.

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Aimforthehead
Aimforthehead

Great job guys.
The voice works too, looking forward to seeing more :)

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DivineDeedStudios
DivineDeedStudios

It's kind of off-putting as an extreme history enthusiast who is quarter English (London/Yorkshire) and quarter Italian (Roma/Montecassino) to hear an American voice over this. I don't mean it in a bad way, I just feel it's not the right feel. Just my opinion. Aside from that it looks nice!

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closed-account Author
closed-account

Thanks for the feedback. Our voice actor has recently started taking accent training lessons. So it is entirely our fault that he had not yet mastered the accent we were going for when the trailer was recorded. In saying that, I think that many movies today have trailers with american voiceover work, even if they are set on other locations/settings. Thanks again for your support.

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DivineDeedStudios
DivineDeedStudios

Oh, I see and that is true, it's still great though, you should be very proud!

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-Dusk-
-Dusk-

Looks promising and professional!
Definitely tracking this gem!

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Mistapoopoo
Mistapoopoo

If you want some British Voice actors send me a PM I can gather some people for you

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