Post news Report RSS Bailter Ray version 2.0 almost ready

Bailter Ray has made it through to the finals of the make something unreal contest best non-FPS Mod category, this should enable us to update our mod to version 2.0.

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Bailter Ray has made it through to the finals of the make something unreal contest best non-FPS Mod category, this should enable us to update our mod to version 2.0. Here is a speed run demo of our current build, we expect to have a final version of this released on ModDB by the beginning of November. Happy modding and congratulations to all finalists.

Bailter Ray v2.0 has had a lot of focus on level design. The level includes a tutorial at the beginning to teach players all the game play elements. We have also gone with a more linear streamlined level progression with the map, which includes challenges to over come every step of the way, players will be required to make effective use of the tools in the characters arsenal such a jumping, shooting and dodging. The game also has collectibles which are not required to complete the game, but if you managed to collect them all will unlock a bonus level which is our original map.

Anyway we are very pleased with how the new map is turning out, it feels much more like a complete game with rewards for high achievements and re-playability, but most of all its fun and exciting with new challenges to always keep the player on their toes.

We can't wait to release it an see what you guys think!

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MechanicalPaladin
MechanicalPaladin - - 585 comments

Whoa! That looks fun! I can't wait to play this mod :)

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jimathy
jimathy - - 17 comments

this may be an insult or a compliment but it sounds like david firth (maker of salad fingers, burnt face man etc...) telling you what to do :P

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Sadonikus
Sadonikus - - 134 comments

Why? Ôo

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SinKing
SinKing - - 3,119 comments

This is a great lookingmod with so much eye to detail! It looks fun to play and I'll definately get the next update. Congratulations on making it to the finals - student project, is it? Very nice!

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Nighteyes22 Author
Nighteyes22 - - 15 comments

Thanks for the kind words guys. You are right this is a student project done over 28 weeks (two semesters)

We have had a lot of fun working on the project and plan to continue working on it, I have a few changes in store for the robots to make them even more interesting.

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Aimforthehead
Aimforthehead - - 274 comments

This is beautiful, love everything. And amazing music.

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Kamikazi[Uk]
Kamikazi[Uk] - - 1,412 comments

Looks great.

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Sadonikus
Sadonikus - - 134 comments

Can you make an installer or something? I tried to run your first version on Steam-UT3 and it didnt worked at all!

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awesomepossum
awesomepossum - - 997 comments

Awesome platformer, I love the art style.

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AlCool
AlCool - - 3,112 comments

Awesome art style!

Really looking forward to checking this one out!

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mollemannen
mollemannen - - 46 comments

more levels? :)

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baleno8285
baleno8285 - - 2 comments

After getting all the collectable items in this new level , then you will be able to access the one that we made before:)

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Nighteyes22 Author
Nighteyes22 - - 15 comments

Hey G.A.R

Hopefully I have found a answer to your problem and anyone else using steam, let me know if it works!

-Start Steam
-Under the My Games tab in Steam, right click on Unreal Tournament 3 and choose the "Create desktop shortcut" option.
-Go to your desktop and rename the shortcut to Bailter Ray
-Right click the shortcut and click properties.
-Append this line to the target box:
-useunpublished -mod=..\BailterRay
-It should look something like this:
C:\Program Files\Steam\Steam.exe -applaunch 13210 -useunpublished -mod=..\BailterRay
-click apply

Pip

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