![](https://media.indiedb.com/images/articles/1/185/184755/auto/20ix44l.gif)
The past couple months have been busy! A lot of things have happened since our last update. Our team has grown a little bigger and we're gearing up towards launching a Kickstarter campaign this summer, which we're very excited about.
![](https://i62.tinypic.com/2ezlbir.gif)
Right now we're working on a trailer, which means getting the game to an almost-final level of visual polish. A lot of the tileset, sprites, and animations are being tweaked and improved on, and there have been a lot of amazing additions to the world (new enemies, new characters, a new lighting system, etc) that we're very excited to share. Overall, it seems like we've finally reached the point of fully understanding what the game is - the story, the look of the game, and how it should make the player feel.
Here's some new and improved Citibot animations:
![](https://media.indiedb.com/images/articles/1/185/184755/auto/tumblr_nn85m5O2bE1todkoqo1_500.gif)
![](https://media.indiedb.com/images/articles/1/185/184755/auto/tumblr_nn85m5O2bE1todkoqo2_500.gif)
i like your art style!
Thank you! :D