Post news RSS Awesome News

Per Omega our coder: Hello everyone. I have the main code finished and we are closer then you all think. Even adding and some psuedo code. I'm working with for the new water, basically our idea here is instead of particles I'm going to use "beams" that "follow" invisible

Posted by on

Per Omega our coder:

Omega wrote:
Hello everyone. I have the main code finished and we are closer then you all think. Even adding and some psuedo code. I'm working with for the new water, basically our idea here is instead of particles I'm going to use "beams" that "follow" invisible particles, physically kinda like swinging a rope around at the end of the rope, and in between each "joint" it will check for an impact if it impacts, the end gets cut off and it makes splashes.

Expect BlueWolf72 to post some screen-shots soon!

Comments
lillbrorsan
lillbrorsan - - 754 comments

Coool :

Reply Good karma Bad karma+1 vote
a_llama
a_llama - - 433 comments

sweet :D

Reply Good karma Bad karma+1 vote
3com111
3com111 - - 1 comments

great! i cant wait for this!
its 100 degrees here, and im too lazy to go out, so ill play this!

Reply Good karma Bad karma+1 vote
slackiller
slackiller - - 91 comments

nice.....

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.