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Four weeks have passed since the last page-update, so now it's time to give you a special insight on TO-Crossfire.

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Four weeks have passed since the last page-update, so now it's time to give you a special insight on TO-Crossfire. As we said before, we would like TO-Crossfire to be more game than mod. The atmosphere plays a great part in something which worth to be called a game. It's is not just built up by stunning maps and beautiful graphics, the music gives a game its special and final touch.

Today, we are happy to give you an insight on this very special part of our project, supplying you the soundtrack for BabyNuke's arabian-based map "Medina" and our credits-theme. You can get them here: Medina Soundtrack (credits)

According to the public requests, you'll also get some rough preliminary guideline for mapping. We are still trying different settings in order to create a fast and direct gameplay, so these settings do not include the players jump- and crouchheight.

Map prefix: OBJ-
Map extension: .to2
Player width: 51,2 UU
Player height: 115,2 UU
Ingame size: 64 UU = 1m

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