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Hello. My name is Nikolay, surname is Aulov. Today I would like present to you the Source Engine port of Half-Life: Zombie Edition.

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So, let's have a start. In this media release we will have a talk about the maps. The author of the original mod gave me the source code of the maps. So, it will be more easy task to port the maps. But probably, the maps anyway looks bad, so, I will need a help of the mapper. And of course, if you are a mapper and know how to port the maps from Gold Source to the Source Engine I am glad to see you in my team. For this time I have took a screenshots of some maps, that I have only compiled. Here they are.

zstrzroomzlab2zendincomingcorridorecorrcinematicbetamapaaa

And of course, if you are a mapper, just send a message to me.

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maxwiney
maxwiney - - 5 comments

How many members are in your team ? I have never port a map from Goldsource before, but I did compile models from Goldsource engine as well as compiling custom models in blender to Source engine.

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