Jason has been busy coding in new Alpha Bomb effects using his particle system and sprites made by SSJS. Check out these two brand new screenshots for charging and firing an alpha bomb respectively:


We also have brand new smoke trails for the homing missiles and the wasted missile, and here are three brand new screenshots to show off the new trails:



Do note that these are unaltered screenshots straight from the game to your screens, the glowy effect that you see is the CG pixel shading effect that Jason implemented. Our new modeller Va$h2k4 has also made his first model for MechMod which will make it's way into our first release. The following model is titled MK-II Monster, and it is a heavy duty mech from the Robotech series:

More updates coming soon, keep watching our forums and homepage!
As I said before, nice job grOOvy & the rest of the mechmod team ^_^.
like the mod a lot, but please change the water a bit :P