All Npc's have a value. That value determines how many frags a npc is worth. This value can be set in any npc with a simple SetValue(int value) function. That allows, atleast for now a semieasy way to change value for dirrent NPC's later this value will be changeable from the mapeditor.
Added Value to the npc's
All Npc's have a value. That value determines how many frags a npc is worth. This value can be set in any npc with a simple SetValue(int value) function. That allows, atleast for now a semieasy way to change value for dirrent NPC's later this value will be changeable from the mapeditor.
Posted by TheSpaceMan on