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Now that Zacker has stepped down from Project Leader to the position of Level Designer, we have instated a new system of Leadership. With our new system Project Team members will take turns leading the mod for one month at a time. This way everyone who wants will have a chance to lead the mod and decisions

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Now that Zacker has stepped down from Project Leader to the position of Level Designer, we have instated a new system of Leadership. With our new system Project Team members will take turns leading the mod for one month at a time. This way everyone who wants will have a chance to lead the mod and decisions can be made by more of a council of members and not forced upon one person.

For some of us this will be a chance to improve our leading abilities and develop more talents for use in the current gaming industry. While this is a big change from the way the mod used to be run we feel it will work well because everyone is very supportive and will assist the current montly leader in areas he is inexperienced.

What I find most important right now is to make sure I know what each and everyone in the team wants, and try to deliver it. But it is not only the people in the teams ideas who counts, so sign up in the forum and give us suggestions if you know something that could improve our game.

We have several things under production right now, and we will update with new media in our next newspost. And shortly after we adjust to the new system of management, expect us to be back in full swing of production.

We can use all the help we can get with getting a new SoW crew up and running smoothly. Please check out our jobs page and remember that we can always use more developers.

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