Post news Report RSS 5th November 2005

Hi, It's been a busy month for us as we've stepped into full-on production. Since the last update we've been joined by a new modeler, Phil, who's been hard at work on the damaged flats and market place models for us. The art team has been busy, producing several new models - including

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Hi, It's been a busy month for us as we've stepped into full-on production. Since the last update we've been joined by a new modeler, Phil, who's been hard at work on the damaged flats and market place models for us.

The art team has been busy, producing several new models - including a small Arkonese guard hut, and damaged walls. We now have several small buildings and damaged houses; and the Train Bridge has been finished and textured. On the concept art side of things we've now got some propaganda posters for the different armies, which may turn up on the odd wall in game.

Level design has stepped up in the last month, with several maps in production that describe key battles in the history of Kudia. Our main map is the battle for Alexandria; an urban combat mission in one of the most battle-scarred cities in Arkonese territory. We have two secondary maps planned, one of which is the battle of Kuljur Lake; a historically disastrous battle in the tropical marshy bog in central Vie-Lam.

Finally; we've got more content coming in the next few months, including level screenshots and some more renders from the art team. We also have a small video sequence in the works which should hopefully set the scene for the whole mod. The site is due for re-design in the next few days too, so look out for that! In the mean time were still hiring modellers and texturers so if you're interested feel free to contact us!

Thanks for your interest and we hope you'll all stop back often.

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