Post news RSS 1.4.1: The Big Fix

FLARE 1.4.1 CHANGELOG +Added pause menu +Some secret additions to make the game scarier +Added version tag on main menu -Removed white square on death screen -Removed state tag flying around screen *Mostly fixed space between left spawn wall and maze wall, will definitely fix later on *Fixed weird sprinting FO *Textures look much cleaner, corner units now blend in ~Glowstick now looks more like an actual glowstick ~Moved glowstick and flare gun slightly lower on screen, takes up less space

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FLARE 1.4.1 CHANGELOG
+Added pause menu
+Some secret additions to make the game scarier
+Added version tag on main menu
-Removed Quit button and version tag on start screen when you hit play

-Removed white square on death screen
-Removed state tag flying around screen
*Totally fixed space between maze wall and start room wall
*Fixed weird sprinting FOR REAL FOR REAL
*Textures look much cleaner, corner units now blend in
*Monster can now be evaded more easily

~Glowstick now looks more like an actual glowstick
~Moved glowstick and flare gun slightly lower on screen, takes up less space in view

Possible future updates:
The game is no longer being updated

IN OTHER NEWS:
I have stopped working on FLARE to move onto other projects, most of which will be purely experimental. I may update it again in the future if I somehow get better with modeling and programming.

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