ZWolfs files were better organized in v0.1B. It is avaliable at the downloads page on my home page. It is more organized and cleaner. The overall structure of the files remains unchanged, but there were a few things that were redundant and needed to be removed. Overall this is a very minor, but needed change, thug released as 'B', not as 0.2. Preformance hasnt been increased, it was just a change that made shaved off a few kilobytes, made things cleaner looking and less like a sloppy beta release. Currently, the next version of ZWolf probably won't be released for some time. I will be making a game using ZWolf, and any changes for the game that I feel will benefit ZWolf as a foundation will be added into v0.2. Also, I forgot to release the ZWolf ACS library, so now you can change some of the ACS as well. As far as the C++ source goes, this is a closed source project. I don't think the community would benefit from a bulky source release. Not only that, I do not have time to offer support for both the source and the game itself. Besides, most of the actual source changes were optimizations, preformance changes, file system changes and some small graphical changes. To be honest, I woldn't waste peoples time with that kind of nonsense. You are all encouraged to visit and register in my forums (Zwolf.uni.cc). Any and all support is offered in the forums. Please DO NOT email me about issues with ZWolf, post them all in the forums.
ZWolf reorganized, cleaner, smaller and updated files. ACS source now included in V0.1B
Posted by nick112147 on