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Zombie Stress 2 is the ultimate next step in the stress releaving power of blasting zombies. With the lessons from last time now learnt and more knowledge accumulated... we are ready to try it again and this one is going to be bigger better and un-cut!

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Information about changes to zs2_tunnel, the production blogs and the slogan competition.

Posted by on

I looked at zs2_tunnel today and thought... hmmm it's a bit... boring. So i have decided to change the end of the map, i have removed the simple singular wall area that was once there and have curved the map around a bit and added a lot more zombies. You will see the screenshots in the next Press Release. I am still working on its changes though so hopefully i will be able to get something more asthetically pleasing.

Other news, i have now made it possible for Zombie Stress 2 staff to post their own production blogs in this area. I will transfer them over to the moddb profile when i come across them. So i implore all ZS2 staff to get blog posting here.

The one thing that i am mostly worried about is that our ZS2 Slogan Competition has had no posters. I have restructed the page to give a bit more information and hopefully someone will get posting. I have a spare copy of Half Life 2 and Half Life 2 : Episode 1, curtosy of me being both the games and then the orange box. Which i might use as a prize but i am unsure of whether to save them for another competition. We'll see.

Anywho work goes on...

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