ZombieMod is a server side modification for Counter-Strike Source. The aim of the game is to conquer the attacking zombies or kill all humans depending on what side of the field you currently are. The game may be played on any map, and users join a server like any other CS:S server without any pre-requisites. The plugin was designed so that it may be run on either Windows or Linux Source Dedicated Servers with a minimal instalation time. When enabled on default settings, the level is loaded very, very dark with fog all around. All players spawn normally and you cannot hurt anybody; Rifles and the MG are restricted. After a random amount of time (2-10 seconds), one player is changed into a Zombie complete with model, unable to use any weapon other than the knife, and is given 5,000 health. He is changed to the (T) team and everyone else to the (CT) team to allow for an operational scoreboard. They can also run alot faster than humans, are provided with night vision and have a 125?

Description

1.1.5 ===== - Fixed bug introduced in v1.1.4 where the first connected player could use weapons as a zombie. 1.1.4 ===== - Added round timer checking. - Fixed crash bug when a player left shortly after round_start. - Fixed zombie_stuckcheck_radius not being checked for !zstuck. 1.1.3 ====== - Fixed first Zombies health not being correctly set. - Fixed crash bug during Zombification if player disconnects at the wrong time.

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kill_nando
kill_nando - - 18 comments

how to istall the mod plz

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Guest
Guest - - 689,498 comments

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