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Zombie Apocalypse: Psychosis Rising Game-play- Non-Linear RPG type first person shooter. Players will have to decide whether they should work together to survive or chance it on their own. Friendly and Enemy NPC interaction with mini missions and tasks. Maps with missions. Maps will be connected through transition points so it gives the feel of one big world. Maps- All types of landscapes ranging from cities to farmlands and everything inbetween! Weapons- A nice variety of realistic weapons to curve your destructive appetite ranging from a brick to a combat knife, to a machete, and on to the guns! Weapons will be placed around maps very smartly. You wont find guns just spawned anywhere, but then again our save system allows you to disconnect and come back later with the same weapons and ammunition!

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AlexCrafter
AlexCrafter - - 320 comments

Those lights don't really look like their giving off much light. The ray of light looks good but light_spot and a bright patch on the ground would look nice.

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spike2133 Author
spike2133 - - 103 comments

Yeah, it's just a work in progress screen shot ;) it will be fixed up

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J.B.
J.B. - - 156 comments

Lighting's nice but i agree that the spotlights should be improved. Perhaps the sky should have a tint of orange to give a fire/ city light glow.

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spike2133 Author
spike2133 - - 103 comments

The sky does have a tint of orange but it's on the side facing the building so you can't see it =p

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1337FeRReT
1337FeRReT - - 170 comments

use some env_ember above that fire, makes it look nicer.

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