ZAMNHLMP is the multiplayer sidekick game for Half-Life: Zombies Ate My Neighbours, powered by Aura.
This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.
Artists located Anywhere.
Posted by The Phoenix Project Software on
Without animators, our assets are lifeless. Bland to the player's mind -- that's where you come in.
We need 3D animators to make things in our games come to life. This includes [not limited to] player models, cutscenes, even little details such as weapon fidget animations.
We are a team of 24 developers and testers creating the megamod Half-Life: Zombies Ate My Neighbours alongside the 28 Days Later game. We use the Half-Life 1 / Gold Source engine, and have plans to use Source 2013 at some point in the future. TPPS has partnered in the past with Rogue Lambda, the developers of ReVance, Nightfall and Half-Life 2: Badlands.
When working at TPPS, you can expect the following:
And, for this job, you will need:
To apply, fill in the form below:
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