Ever felt like Extreme difficulty is not enough? Think that rubberbanding is wrong and cheaty way to increase difficulty? Try this collection of tweaks to Race Driver: Grid's AI parameters. The main feature of this mod is a complete removal of catch-up at higher difficulty settings. I left it at lower difficulty to help players who want a more relaxed experience. The AI has been stiffened up, they drive faster and more aggressively while still trying to avoid major deadlocks. In Istanbul park Touring car events, which were my focus, cars on average finish the lap 3-4 seconds faster than in original game. Choreographed events should not immediately remove opponents from the race. Instead, they are turned into actual driving mistakes and will worsen their lap time a bit. To install, copy "ai" folder into the game's folder, replacing the files. To double the lap amount, also copy the "database" folder, replacing the files.

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Why on Earth did I do this? Couldn't I just leave it as is? See below.