One of the most interesting Half-Life mods around! A crossover mod and toolkit that brings the world of Spyro the Dragon to Half-Life!
Because I chose to make these renders completely out of order, here is the main model being used for the mod currently!
The mesh was a re-topology I did myself manually to get the mesh to a more typical poly count for Half-Life. The UV's were also manually remade, but do match the reignited textures to make them compatible. The textures on the mesh are the result of Ash, Aveean, and myself.
The skeleton was essentially the reignited skeleton, but put on a extreme diet by myself to get it to the 128 bone limit for Half-Life. I then rigged the whole mesh manually which was painful, but the end results are excellent!