This is my first big mod project for the legend itself, Star Wars Battlefront 2


Only a few weeks after Captain Moss, Captain of the 34th Scout Company, and his men set up camp a few clicks away from the facility in a heavily forested swamp, they would hear strange noises coming from within, sometimes these noises seemed to come from the forested areas near the facility. Recon teams report them sounding like screams or roars of some sort. So far Moss has sent 2 separate pairs of scouts to investigate the noises, so far 2 pairs of scouts have failed to return...

However when one of Moss's reconnaissance teams reported gunfire and droids planting explosives throughout the facility, there was nothing for it, whether they were fully prepared or not, they had to do something. Whatever was going on in there the droids didn't want anyone to know about. With that, Moss contacted the 62nd Attack Battalion, led by a secretive and mysterious Clone Commander, nicknamed "Needo". Within hours the Battalion's flagship Venator-Class Star Destoryer known as "The Scorcher", exited hyper-space right above the valley. If the droids knew any better, they would've surrendered right then and there, but, Seps being Seps, they sent their forces out to deal with their new invaders. Various Separatist fighters emerged from the mountains to engage them in the air, while a detachment of droid ground forces exited the facility to greet Commander Needo's forces.

As Captain Moss ordered his men to regroup at base to prepare for the assault, the reconnaissance team he sent earlier got spotted on their return, as a result, 2 Droid Gunships landed in the grassy field near their base, and droids started flooding out heading right for them. As Commander Needo's LAAT Gunships landed, Moss and his company set up defensive perimeters. The battle of Yavin: Valley of Ruins, was about to begin..



Join the 62nd Discord server for everything 62nd related and more


  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
RSS Articles

Hello..

The reason being is a lot of stuff has happened in my life lately that`s hindered many things, including this mod. However, just as the Clone Wars is being revived, Yavin: Valley of Ruins is too, my mod will not be left unfinished..

I`ll try my best to complete it, there`s no guarantee that something else won`t happen to hinder it`s development AGAIN, but we can all hope I guess. Work has been pretty slow lately, although in the many months I`ve been absent, I was able to get a decent chunk of stuff done, however there`s still some things that need to be done before I can even think about releasing it, luckily these things are not insanely large. I`m not sure what the future holds for YVR, but I hope that The Clone Wars returning to be completed is a sign that YVR will too.

What I need/will need assistance with to complete YVR (For fellow modders)

Currently the only main thing I know I need help with right now is getting a semi-custom model into the game (technically 2, but they are the same model with some slight addons to it). A very important thing to note is that the model I want to use is owned by DEVISS, however its been about 5 whole months since I sent him a message on both ModDB and GameToast and he has yet to reply. If someone else helps me with this then I am of course going to credit DEVISS as well, but this model will be the most unique part of this mod and I really don`t want to release it with the current model. HOWEVER if one of you are able to contact DEVISS about this then that`d be great seeing as well, it is technically his model.

To do this, I will need someone who has experience with XSI ModTools, the 3D program used for Battlefront 1 and 2. I absolutely suck at this program, so if there are any modders out there with experience in this field OR who are able to get into contact with DEVISS (and have him actually reply), then that`d be great. This model is a big part of my mod.

The 2 main things whoever does this will need to know are:

1. Being able to properly rig a character model for use in Battlefront 2

2. Knowing how to make things glow.

If you are interested (and meet the requirements), and/or are able to contact DEVISS about this, PM me here or on GameToast (preferably here) and I`ll get back to you as soon as I`m able to. And yes you will most certainly be credited even if all you did was get DEVISS`s attention.

Thank you

YVR Problems and Updates 29/9/17

YVR Problems and Updates 29/9/17

News 16 comments

Yavin: Valley of Ruins Problems and Updates 29/9/17.

YVR 30/7/17 Update

YVR 30/7/17 Update

News 13 comments

Providing you the latest from Yavin: Valley of Ruins from it`s last update

YVR update // 1st April 2017 //

YVR update // 1st April 2017 //

News 28 comments

Yavin: Valley of Ruins update. // 1st April 2017 //

UPDATE! - What`s been added since last time

UPDATE! - What`s been added since last time

News 16 comments

An update on what I`ve added to Yavin Valley of Ruins over the last...I don`t know when, but there`s some pretty nifty stuff that`s been added so have...

RSS Files
Yavin: Valley of Ruins - FULL RELEASE

Yavin: Valley of Ruins - FULL RELEASE

Full Version 51 comments

Its taken its sweet time, but now the wait is no more

YVR Loadscreen and AI fix (only for older version)

YVR Loadscreen and AI fix (only for older version)

Patch 4 comments

ONLY FOR THOSE WITH THE OLD VERSION, the original download has been updated so if you've never downloaded this mod before, ignore this and go download...

Comments  (0 - 10 of 147)
Guest
Guest

y es divertido!

Reply Good karma Bad karma+1 vote
Guest
Guest

Ta chido

Reply Good karma Bad karma+1 vote
KyleKatarn99
KyleKatarn99

This map knows it's aesthetics. Also just generally well designed, haha.

Reply Good karma Bad karma+2 votes
arbiter1029
arbiter1029

This map was so much fun to play! Do you have the intention of making more like this?

Reply Good karma Bad karma+2 votes
Needo62 Creator
Needo62

im glad ^u^
and idk maybe, hopefully

Reply Good karma+1 vote
Guest
Guest

I love this mod. Its incredible how much effort you put into it. I had a blast playing through this map and will definitely continue to play it. I am glad this was my first BF2 mod and can't wait to see what maps you might make in the future.

Reply Good karma Bad karma+3 votes
Needo62 Creator
Needo62

great to hear! im honored this was your first mod

Reply Good karma+3 votes
epicforger12345
epicforger12345

i just wanna saw this mod is awesome i love the units and the map nice work my dude

Reply Good karma Bad karma+2 votes
Needo62 Creator
Needo62

thanks mate

Reply Good karma+1 vote
HyugaN3ji
HyugaN3ji

Needo your mod is fantastic and i cant wait to capture some screenshots of your mod when the holidays arrive. Seriously, its very impressive and from my brief playthrough, i can say a lot of work and passion was put into it. The posses when clones die, the bullet spray, the turrets, the snipers, the actual models, the neutral side, the texts informing you when someone dies, everything is amazing and i had a lot of fun while playing. Even the readme file contains interesting stuff (and some of them are, in a way, motivating).
Kudos to you sir!

Reply Good karma Bad karma+2 votes
Needo62 Creator
Needo62

Kudos to you too sir for actually reading the readme file! You have no idea how rare it is for people to actually do that, nonetheless read the entire thing!
And I am very pleased you like what you've seen so far and look forward to seeing the screenshots you'll take, have you joined the discord server? Cause there's a screenshots channel there that I'd recommend you post em, I wanna try and liven it up a bit. I hope you don't encounter too many bugs on your full playthrough though, although I believe as stated in the readme, only 1 can cause crashing. Thank you for the kind words and best of luck in the mod ;D

Reply Good karma+2 votes
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.