This mod takes place in the Calradia of the 11th century. The empire is divided, and tribes and the first Kingdoms have formed. This mod plays 20 years before Bannerlord, a time in which the empire loses more and more power and shapes the world we know. Now, will you rebuild the empire, or will you make it disappear from the map? It's up to you...

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linus02 Author
linus02 - - 203 comments

There will be several Houses in Bannerlord. These houses will exist in XI in Latin either, but with different Mechnics. Here we can see the coats of arms from the houses of Meroc, the kings family, the House Jelind, House Gourneres, House of Thir, the most powerfull family, and the houses of Coratin and Folcum.

A noble house equips its own troops with custom gear. So we have Meroc Kingsguard or Jelind Swordsmen. Around of 1/3 of the lords party will be followed by House specific troops.

Each House will have uniqe quests. You can do 3 Levels of them. The first is, when you are neutral to the faction. The second is if you are in their faction and the third is if you are married into the house. The third quest of a house have a lot of impact to a game. Houses can split of from their Motherland or invasions can be summonded.

Marrige will be much more important. You will get a lot of relationpoints to every single member in the house you are marrying into. And it will be allowed to carry the houses banner and you can now recruit thier troops. Marrige is now a major game changer and the most impacting event on your savegame.

More infos will follow in a small devblog, see ya!

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