Straight to the point: look at these shots!
XDM. Runs. On. Steam Deck.
(the WTF_BOOOOM.wav moment)
With the help of Linux porting work done for desktop, we've suddenly were able to run XDM on a portable Steam Deck (tm) console!
Of course, it revealed some issues. For example inadequate controls, not adapted for joystick use. But the main work is done. Code is mostly error-proof and 64-bit ready. Protocol difference between HL and Xash3D is still messing things up a bit sometimes, but we'll get to fixing that soon.
Very impressed by such possibility, I returned back to my dusty PC, and, once again, rewritten the VGUI code to support arrow key input. Now it is possible to traverse menu items with arrows and ENTER!
I don't have to tell you how important the Command Menu is.
There's one more thing I, myself, and a1batross were surprised by:
I have to tell you: I'm very touched!
Very big thanks to those folks who made XDM profile pictures in steam! You probably know I'm not using Steam, for various reasons, mainly, because my dev and gaming machines are never connected to the Internet. And I hate Internet and DRM.
So, I'm currently tightly cooperating with the FWGS in order to make XDM accessible on even more exotic platforms! We start where GoldSource stops, we go where GS wouldn't dare to! This is the power of Open Source! Expect more awesomeness. >:)
PS: never relax around headcrabs! See you soon. On DM_Deck-16 :D
Even bigger news are coming!