DooM Re-mastered Modded DooMs always been missing hi-res sprites. Scaled and detailed out Mark's and the DooM teams hard work. And some work thanks to TJTownsend's Barrel and Lamp.

Add media Report RSS x16 doom sprite pack with other addons
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Nickelbawker Author
Nickelbawker - - 62 comments

Decided to take the project out of hiatus. I will be finishing a Vanilla DooM version for Ultimate, II and TNT+Plutonia and those files will also be going into the Brutal version. I updated GZDoom, and Brutal DooM from 20b to 21 on my computer so it will be getting a few updates for now but completion status is still a long ways off for Brutal. Vanilla will see a very complete version soon and will consider adding a smooth DooM version with the enhanced animations in that same wad. Not sure if smooth DooM is the current improved animation release so I'll do a bit of searching to see where to start from as a base for the vanilla wad. Expect a new Vanilla wad and a update to the Brutal wad in a few days fixing the candles and adding in the default frames from vanilla for those brutal monsters. I would like to go on to finish Brutal, Vanilla then consider doing PSX Brutal possibly a few other great mods but we'll see if the project gets enough attention, if when I finish the Vanilla wad I don't see much attention I will likely put it back on hiatus and begin work on a Resident Evil 1 mod inside of Resident Evil 2 PC with HD assets to be added in whenever Gemini of Classic Rebirth implements that feature.

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Description

DoubleDHTP
Brutal 20b
sprite pack
few other minor mods.