ModuleMapPack2 include more modules as then befor, without UFOs.
You need the GZDoomBuilder. (included)
All Structure Contents (and some objects) remade from UFO EU into the Doom Universum.
ModuleMapPack2:
Here it is now that new "ModuleMapPack2" also known as a "Fettmap".
The same rules apply as for the first "ModuleMapPack".
That's what you need to map yourself:
- Slade (no matter which version)
- GZDoomBuilder v1.14 (r1685) in download included + Freedoom2 !
- GZDoomBuilder (up-to-date)
You use the "R1685" version to open the "ModuleMapPack2" and with the current GZDoombuilder you open a new map (where you put the modules together)
For the Brightmaps effect you have to combine everything at the end with a "pk3" (simply use the "Christmas Crisis" as basis).
I send in the zip a small explanation with, how one should use it.
("-This is only for advanced Doom modders!-")