WWquake - World War Quake -------------------------------------------------- This is a half-realistic modification to Quake1. It brings you to year 1940, and it gives you a chance to discover Hitler's uber top secret plans to make a ultimate soldier (not really :) but it (maybe) will be the story of the single player episode) Features ------------------ -8 mind blowin' weapons with a realistic kickback system (thanks to my brother, macvek): Knife, Colt m1911a, MP40, StG44, MG42, Garand, Stielhandgranate, Panzershreck... - new/modified enemies: Axis Soldier (replaces the grunt) - an regular soldier armed with an mp40 Allied Soldier (monster_npc) - like above, just armed with an stg44, and he helps YOU. Axis Officer (replaces the enforcer) - a more powerful soldier armed with a rifle, lookout for him... - and many OTHER enemies... - strafing enemies/friendlies!! - miscelaneous entites! (entity_tree, entity_lantern, entity_deadsoldier1, entity_deadsoldier2) - realistic ! (3 shots...
/me loves gensurf 1.9
/me hates the compiling tools
(the map is not vised or lighted because of
insane amount of time needed O_o)
rtlight?
what is this rtlight thing? im using the normal vis, qbsp and light:P
rtlight is a collection of *.rtlight files that change all the dynamic lights in quake so darkplaces and other quake engines can have coloured dynamic lighting :D
oh nice hieght map btw.. i think :)
.lit is for coloured lighting
.rtlight is for stencil shadowing
Or was it .lights? Perhaps the world will ever know
Telejano support real heighfield maps with float scale (not practical size limits)
Very nice!