Since that lots of people have been asking me about the new military system that is going to used in this mod,I decided to explain it briefly in the following lines below.
Generally, we can divide the places from where you can recruit the army units into 4 branches:
Villages
Barracks
Artillery depots
Naval ports (we will talk about them later)
Villages
Villages are distributed all over the world map and every village belongs to a specific nation. In villages, you will only be able to recruit armed populaces like peasants, militia and Bedouins. All these units are actually very weak when using firearms but they still have some good skills in fighting with melee weapons and they will be more useful when they present in large numbers. You must know that these units can never be upgraded into more advanced units. If you own a village, you will be able to recruit its people for free as volunteers.
Barracks
Every city on the world map has its own barracks. In barracks, you can (train) more advanced units than those in villages. You have the ability to train all sorts of both infantry and cavalry in addition to auxiliary units and every unit has it's own skills, train time, price and so on. You must make sure that you own a specific city in order to use its barracks to train units. Note that when you play the mod, you will find that it is extremely difficult to conquer a city, due to the heavy using of firearms, artillery engines and other modern weapons, unless of course you have enough well trained and experienced army. And that means that you will be forced to fight with classical armed populaces hired from villages until you will be able to conquer a city. Last but not least, every city can provide only specific units to train, for example, you can only train "Nizam Cedit Line Infantry" units from cites under the Ottoman empire rule and so on with the rest of the nations, you cannot train "Highlanders" from Cairo !!
Artillery depots
Every city on the world map has its own artillery depot. In artillery depots, you can (train) artillery crews and (build) artillery engines . You have the ability to build all sorts of artillery engines and every engine has it's own damage, reload time, train time, price and so on. Just like barracks, you must make sure that you own the city in order to use its artillery depot to train artillery crews or the build siege engines. Note that when you play the mod, you will find that both artillery engines and upkeep cost of artillery crews is very expensive. That is why you must use artillery engines wisely in battles
That is not everything, we'v planned to rewrite the above lines again and again, according to our community suggestions, so fell free to post them there on our discord server.
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So this mod is back, I'm glad you decided to reduce the amount of factions like I mentioned before. Honestly I would make it even less and just focus on the French Invasion of Egypt but that's up to you, hope it works out!
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After all this time it has finally died? Jesus, what a waste of a potentially good mod.
Finally dead? lol
so,
whens and update coming?
Was I kicked out of the Discord Channel? I am Lord Marcus Focsa IV.
i think they deleted the server, i tryed to use the link here and i cant join
jak stahnout prosim
"World Domination".
*Only features Europe and a couple of Middle Eastern nations.*
Aight..
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So this mod is back, I'm glad you decided to reduce the amount of factions like I mentioned before. Honestly I would make it even less and just focus on the French Invasion of Egypt but that's up to you, hope it works out!
Yes, at first I was too vibrant and I felt that I would be able to finish 24 nations withing 3 months.
It was a big a mistake
could probably revamp it to be more of just a "Risk" game- one color for the factions of 6 that already are in-game
jdeto stahnout