Code by Idot

Models & Textures by Idot, AnderP and QuakeZombie

WolfGL-3D engine is based on NewWolf engine (of DarkOne)
NewWolf engine is based on original Wolfenstein-3D engine

Special Thanks to Comstroller and Freek

NB: the mod is required original Wolfenstein 3D or Spear of Destny files (required version 1.4)

The old project's page (with my original Wolfenstein-design) you can see at Wolfgl3d.narod.ru (since 2013 it is visible only if java is disabled (as frames are not allowed for narod.ru anymore), but anyway it is worth to see its design).

Since unfurtunantelly now I don't have a job, I decided to ask for donate
Events.webmoney.ru
Yandex-money

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WolfGL-3D source code (beta)

WolfGL-3D source code (beta)

Source Code 1 comment

according GNU-license of Wolfenstein3D source code of its modifications have to be published

WolfGL-3D (beta,correct)

WolfGL-3D (beta,correct)

Demo

beta version (not fully working yet... but you can see some fetaures at work like dynamic lighting, detailed textures, 3d-models etc)

Comments
Cobra!
Cobra!

This is exactly the kind of mod/source port I've been looking for! Thanks so much!

The only problems I have, though, are the inverted mouse and the lighting. Is there anyway to un-invert the mouse, and is there anyway to make the whole game light/neutral, like it is in the original?

Also, is there anyway to use the FPS guns from the original NewWolf 3D pack on this mod and/or move the guns to the right of the screen, like most modern shooters and NewWolf3D with a crosshair? The guns from this mod are glithced out for me...

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Cobra!
Cobra!

Nevermind about the lighting thing, I realized it's all light when the room has a ceiling light, so that makes sense.

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Guest
Guest

this looks cool!

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Idot Creator
Idot

do you mean StG-44 (or something else)?

in the Wolf SMG uses the same ammo as pistol... while StG-44 uses another type of ammo

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