About this projet

This project is above all a personal achievement and does not aim to become a paid / lucrative project. The subject of the game does not represent the thinking of the authors of the original game, nor of the participants in the current project. id Software, Valve and all other entities are not associated with this project.

Links and news

Official Website (French), see progress in percent of each maps : levelkro.com/wolfenstein3dsource
Steam Group (French), if you want help and test mod : steamcommunity.com/groups/wolfenstein3dsource
Here is the only place with information in English about this Mod. For the latest news in this language, you must follow this ModDB project's page.


Mod features

  • German NPC with 3 skins for soldiers, and 3 mores skins for Hitler NPC (boss);
  • Weapons and items look like from WW2;
  • Sounds from original game, remasterised in HD;
  • Soundtrack from inspired remix/edit of original game's music;
  • NPC and items health and recharge balanced for more challenge (compared to HL2);
  • Introducing Shield (combi energy from HL2), replace treasures from original game;
  • Textures and level design inspired from original's maps of Wolfenstein 3D (PC/Steam version)
  • Not just a recreation of the levels, it is also a revisit of the design and styles of the rooms, as possible in a castle or a bunker, with objects and variations of textures (all respecting the original game).


COPYRIGHT NOTICE

The mod uses resources (textures and models) from creators outside the project. First, we design the mod and use the resources found if necessary. Before putting a public playable version online, the authors whose resources have been used will be contacted to ask for their authorization to use. If you are the author of a visible resource in one of our media, and whether or not you wish to grant your authorization, you can communicate with me via levelkro (a) Yahoo (dot) ca. We respect the work of others, we do not appropriate creation.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
RSS Articles

Today, I post a news about the Mod, because I not have made big advance in mapping, but have modified many scripts, sounds and others ressources. The core of the Mod is almost done; skill looking good, sounds are working and have completed menu and intro of the mod.

Now we use a remasterised sounds in HD from the original game. You can found the Knife, Pistol and Machine gun sounds. I not forget to also replace sound for pickup items, and others. We have also modified the HUD with new fonts, colors and icons (you can see in videos the result).

In the original game, you need to found 'tresor' items, in Source engine, the score system is not made for that (and can't use score data for display it to player), but Half-Life 2 have 'battery' for recharge the 'HEV suit' (need to display health and weapons ammo), I have replaced the battery item by a goldbar, now find and take 'tresor' get you shield. (like some old games)

I continue to search about a Luger or a Mauser C96 pistol for replacement of the CZ52, I have found one or two model, but one not have hands and compatibility with NPC, and the other was made for left hand. I'm not a modeler and not clearly understand the 'Bones' settings. i prefer keep CZ52 for the moment, and find another solution in the future, anyway, is just a model to replace, and not need to recompiling maps for that.

I have worked also on translation. I have little problem to handle the credits translation, but is not a big feature and looking for some documentation about that. But Source engine require to made game in English first, and after translate to another (in my case, I want also support French).

The map 1-1 was done, I need to run few tests with players, the 1-2 need more objects and add few guards. The 1-3 structure was made this last week-end, I have begin to working on textures and secrets doors. Entrance and exit of map was also available.

Credits of the mod Wolfenstein 3D: Source

Credits of the mod Wolfenstein 3D: Source

Feature

Credits about the Wolfenstein 3D: Source content. For the respect of copyright of used ressources, if I forgot one, please inform me.

Comments  (0 - 10 of 15)
Guest
Guest

when this mod is coming out? This looks awesome

Reply Good karma Bad karma0 votes
levelKro Creator
levelKro

No date for the moment, I working on the main core of the mod, after that, I can continue mapping more faster.

Reply Good karma+1 vote
himmelreichzach02
himmelreichzach02

can you like change the hands to not be the hev hands

Reply Good karma Bad karma+1 vote
levelKro Creator
levelKro

If I can, yes. For now, I have little problem to find weapons. I'm not a modeler, just a mapper.

Reply Good karma+1 vote
Krychur
Krychur

I like what I see so far. my biggest question is (simplicity and complexity aside) will there be some new weapons along with the old ones just to keep things refreshing?

Reply Good karma Bad karma+1 vote
levelKro Creator
levelKro

I try to reproduce from the original game, for that, I need to replace weapons, but not have all on my hands.

Crowbar is now a Bayonet M9 (not from WW2 time, but is from army...)
Pistol is replaced by the CZ52, but looking for a Luger or Mauser
SMG1 is replaced with a STG44 Machinegun
I not find any Chain gun, I have replaced the Shotgun by the Remington 870

In codes, I have also keep weapons RPG, Desert Eagle and Grenade. Is not used in game, but if I need to add one...

Reply Good karma+1 vote
Lambda_logo
Lambda_logo

I understand that StG 44 you took from Gamebanana? If so, why didn't you ask the author's permission? (I am the author) To register for Gamebanana, you do not need to have any super-technical knowledge. Also, if you need real world war II guns, check this out: Bsnooch.com this is my weapons port from Day of Defeat. (Not Source, from the first part) I moved all the weapons, each weapon has 2 versions, these are HEV hands and original hands. This is what you can use in your mod. Just specify me as the author of the port of these models.

Reply Good karma Bad karma+2 votes
levelKro Creator
levelKro

Yes indeed, several elements come from Gamebanana, I do not hide it, I create an article with most of the links to the files; Moddb.com . I have not yet taken the time to contact the authors because: I am not yet sure of using certain elements; I wish to show a solid product to request authorization; I had to test several elements and reject several, once complete, I could group the requests. At no time do I take ownership of the rights, I only make the maps. This also explains the absence of a public test version.

Reply Good karma+1 vote
Lambda_logo
Lambda_logo

Okay, but it's better to contact the authors right away.

Reply Good karma Bad karma+1 vote
levelKro Creator
levelKro

Lambda_logo Thank for the link, I have compiled with Crowbar and I have replaced few weapons by this one on the package. The Luger (yess), the MP40 and MP44, the paraknife do not work (not see knife in hand). I add you to credits :)

Reply Good karma+2 votes
Lambda_logo
Lambda_logo

Okay, I will try to correct the error with the knife.

Reply Good karma Bad karma+1 vote
Krychur
Krychur

I've never had the opportunity to learn Visual Studio, but I've dipped my feet into audio manipulation before, and I know how to make events into the models, so I could add specific sounds to each weapon for drawing and reloading. here's some work I made. Drive.google.com

Reply Good karma Bad karma+1 vote
levelKro Creator
levelKro

With Source SDK 2013, not need to use Visual Studio (and not have it), Valve have added a lot of files for editing and customizing major part of the game. The problem I have is not for sound, is for texturing and animating.

Reply Good karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Profile
Icon
Half-Life 2
Creator
Contact
Send Message
Homepage
LevelKro.com
Release date
Mod watch
Follow
Share
Style
Theme
War
Players
Single Player
Twitter

Latest tweets from @levelkro

Wolfenstein 3D: Source mod for Half-Life 2 Moddb.com via @moddb

Apr 21 2020

RT @RBO30: Respectant les consignes, RBO s’est réuni virtuellement (et artisanalement) pour vous offrir une chanson qui dure 6… T.co

Mar 27 2020

SEGA RALLY Revo Twitch.tv

Feb 1 2020

Tired of being gouged? It's time to lower Canadian internet and Cell Phone bills #PayLessToConnect Paylesstoconnect.ca

Jan 21 2020

RT @diradio: 📢ANNOUNCEMENT📢 DI .FM is celebrating 20 years and you’re invited! Enter our giveaway at Di.fm da… T.co

Dec 2 2019

SYSTEM> MAINFRAME-VT585 updated to 0.01.1119 53835576.xyz

Nov 20 2019

Embed Buttons
Link to Wolfenstein 3D: Source by selecting a button and using the embed code provided more...
Wolfenstein 3D: Source
Statistics
Last Update
Watchers
18 members
Articles
2