About this project

This project is a remake of the game Wolfenstein 3D released in 1991 by id Software under the Source Engine. This is not a port of maps into Source, but a remake of all; rebuilding maps for fit with the game engine, add props and others stuff.

AVERAGE DONE: 56%

________________ |_1 01_|_1 02_|_1 03_|_1 04_|_1 05_|_1 06_|_1 07_|_1 08_|_1 09_|_1 10_|
Frames ......... | 100% | 100% | 100% | 100% | 100% | 100% | .95% | 100% | .95% | .90% |
Textures ....... | .90% | .90% | .90% | .80% | .75% | .60% | .60% | .50% | .80% | .50% |
Doors .......... | .95% | .95% | .90% | .50% | .50% | .50% | .50% | .50% | .95% | ..0% |
Lights ......... | 100% | 100% | .95% | .80% | .70% | .95% | ..0% | ..0% | .90% | ..0% |
Objects ........ | .90% | .90% | .50% | .50% | ..0% | ..0% | ..0% | ..0% | .70% | ..0% |
Test ........... | ..0% | ..0% | ..0% | ..0% | ..0% | ..0% | ..0% | ..0% | .30% | ..0% |
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ |¯ 79%¯|¯ 79%¯|¯ 71%¯|¯ 60%¯|¯ 49%¯|¯ 51%¯|¯ 34%¯|¯ 33%¯|¯ 77%¯|¯ 23%¯|

Wolfenstein 3D: source - Background animation

Mod features

  • German NPC with 3 skins for soldiers, and 3 mores skins for Hitler NPC (boss);
  • Weapons and items look like from WW2 with the Luger, MP40 and MP44/StG44;
  • Sounds from original game, remasterised in HD;
  • Soundtrack from inspired remix/edit of original game's music;
  • NPC and items health and recharge balanced for more challenge (compared to HL2);
  • Introducing Shield (combi energy from HL2), replace treasures from original game;
  • Textures and level design inspired from original's maps of Wolfenstein 3D (PC/Steam version)
  • Not just a recreation of the levels, it is also a revisit of the design and styles of the rooms, as possible in a castle or a bunker, with objects and variations of textures (all respecting the original game).

Links and news


COPYRIGHT NOTICE

Consult the complete list here: Moddb.com

The mod uses resources (textures and models) from creators outside the project. First, we design the mod and use the resources found if necessary. Before putting a public playable version online, the authors whose resources have been used will be contacted to ask for their authorization to use. If you are the author of a visible resource in one of our media, and whether or not you wish to grant your authorization, you can communicate with me via levelkro (a) Yahoo (dot) ca. We respect the work of others, we do not appropriate creation.

Nickname levelKro is registered!

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
RSS Articles

Happy new year 2022!

News

Happy New Year 2022 compatriots! And no, the mod hasn't been completed for this past year, but don't give up hope, 2022 may be the right one.

During my few vacations I had a little time to move forward with the installation of the new doors, a somewhat long and boring job. But in the meantime I also wanted to redo my "Tech Map". Allowing to create my standards and to show some aspects. I will try to make it available to you as soon as possible. It will also include the new menu with adjustments from the latest changes.

Certain design aspects will be reviewed, less armored doors will be added for certain less important rooms. The passage design will try to keep the functionality of the original game, but perhaps some will be revised in terms of visual design with the Source engine.

The final scene, with current tests, is very Hardcore, more than 400 ammunition is required to overcome the Boss (Hitler). I would try by launch to balance the game to make everything less intense. I also have some difficulties with the exterior decor through the windows, this is something quite new to me.

The basic design of the maps is completed, ie the position and dimension of the pieces and this for all the maps, only the bonus level (# 10) will be completed at the end, the rest will be completed by wave of work; as is the doors, after lighting, textures etc ... But as soon as the doors and lights are installed, playability tests begin, to adjust between the original version and this remake.

The original game had a limited engine and I'm trying to dig a little deeper into what the designers wanted to reproduce. To create a certain logic of use of the places, to create a credible staging.

But everything is going well, tell yourself that half of the estimated work is done, that the concept works and that, other than time, nothing would prevent the release of this mod.

With that, another good year 2022, I will keep you informed as soon as I have any news.

About the door in game and the bonus level

About the door in game and the bonus level

News 2 comments

Back in progress stats, but for a good replacement. The door has been fixed and relooked. Also a little information about the bonus level.

Just a very tiny update

Just a very tiny update

News 1 comment

The look you like for the doors ? Trying to resolve the door shadow issue.

News from Castle Wolfenstein

News from Castle Wolfenstein

News 1 comment

It's progressing well, but nothing final yet. The creation of the base maps is progressing well and the bonus has started.

Some news and explanation on the drop in the percentage completed

Some news and explanation on the drop in the percentage completed

News 1 comment

A drop in levels completed, but nothing is really lost.

RSS Files
Wolfenstein 3D: source - Tech Demo Alpha 1

Wolfenstein 3D: source - Tech Demo Alpha 1

Demo 7 comments

This package only contain files for running the Tech map of the mod.

Comments  (0 - 10 of 41)
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

ulochkλ-hl2
ulochkλ-hl2

do that mod

Reply Good karma Bad karma+1 vote
Daburubareru
Daburubareru

Can't wait for Wolfenstein source!

Reply Good karma Bad karma+1 vote
ulochkλ-hl2
ulochkλ-hl2

THIS IS DEUTSCH!

Reply Good karma Bad karma+1 vote
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

ulochkλ-hl2
ulochkλ-hl2

crash and quit :/
help please

Reply Good karma Bad karma+1 vote
levelKro Creator
levelKro

Activate the Beta feature in the Source SDK. Read the description for details; Moddb.com

Reply Good karma+2 votes
ulochkλ-hl2
ulochkλ-hl2

thx it work
im wait full addon

Reply Good karma Bad karma+1 vote
flippedoutkyrii
flippedoutkyrii

Played the Alpha and DAMN does the pistol and MP-40 need tweaking! They fire so so they are practically useless!

Reply Good karma Bad karma+1 vote
ILostMySanity
ILostMySanity

This looks very nice!

Reply Good karma Bad karma+2 votes
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Twitter

Latest tweets from @levelkro

I registered the nickname levelKro: MyNickname.com T.co

Aug 1 2021

Logo #DirectX 12 Cube : Levelkro.xyz Version #Screensaver & #WallpaperEngine : Levelkro.com T.co

Mar 19 2021

[PDF] Boitier pour Raspberry Pi Zero en Légo Forum.raspberry-pi.fr

Mar 1 2021

RT @METremblayRC: En rappel. Juste parce que... T.co

Jan 8 2021

RT @JMDetournay: Nous devant l’annonce de Twitter T.co #TrumpBanned

Jan 8 2021

Vote pour/for 2020 Mod Moddb.com

Dec 5 2020

Moddb.com

Nov 6 2020

Quelques difficultés avec la programmation des DLL pour le mod, quelqu'un s'y connait en C++ et idéalement Source ? #wolf3dsrc

Oct 11 2020