Version 3 of Wolf3D DEMOLITION has been released! Requires the latest version of LZWolf and Wolfenstein 3D 1.4, Spear of Destiny, Super 3D Noah's Ark or the Mac version of Wolfenstein 3D (First Encounter included)
Version 3 of DEMOLITION has been released! This version not only boasts a few more weapons and some deadly boss variations, but also extends support to the Mac version of Wolfenstein 3D and Super 3D Noah's Ark! Play your favorite MacWolf scenarios with the new DEMOLITION arsenal and baddies, or take the violence to the Ark and punish those unruly animals with REAL firepower!
V3 CHANGES:
- added Chainsaw, Shotgun and Plasma Rifle
- added Chainsaw, Shotgun and Plasma Rifle
- Even More Breakable Shit! (TM)
- Randomized bosses! Bosses now wield different weapons
- MacWolf support! Supports both registered and demo, along with 3rd encounter compatible scenarios. 1st and 2nd encounter scenarios can be converted with WolfEdit.
- Noah support! Blast those misbehaving animals to smithereens! Supports base mod and all future map-only sets.
- Graphics converted to truecolor PNG for max compatibility
- The Fearsome Astro Knight!
INSTRUCTIONS:
This zip includes the latest builds of LZWolf, LinuxWolf's fork of ECWolf, with new features such as parallaxing skies and damage types and much more! Both Windows and Mac builds are included. Linux must be built from source, found at Bitbucket.org
PC Wolf / SOD: Load lzwolf from commandline with C:/blah/lzwolf.exe -file Wolf3D_Demolition.pk3,
or drag and drop the file onto the EXE. Choose the Wolfenstein 3D or Spear of Destiny
IWAD selection. If you are playing with other mods, be sure to load the
Demolition pk3 last, to avoid as much graphical interference as possible.
Noah's Ark: Load lzwolf from commandline with C:/blah/lzwolf.exe -file Wolf3D_Demolition.pk3,
or drag and drop the file onto the EXE. It is highly recommended that you also
load noah3d.wad (included with bought copies of S3DNA) which has OGG renditions
of the game music. The midi music is known to crash LZWolf. If and when
Noah mapsets are released, be sure to load the Demolition pk3 last to avoid
as much graphical interference as possible.
MacWolf: Load lzwolf from commandline with C:/blah/ecwolf.exe -file Mac_Shim.pk3 Wolf3D_Demolition.pk3,
or drag and drop the file onto the EXE. If running with 1st encounter, you must use
Mac_Shim_Demo.pk3 instead of Mac_Shim.pk3, to avoid palette errors. This shim
is required until MacWolf support in LZWolf is completed. If playing with a
MacWolf scenario, be sure to load the Demolition pk3 last to avoid as much
graphical interference as possible. Note that all Mac scenarios must be in
a MacBinary (easiest way is through terminal on a modern Mac computer, type
"macbinary encode" and then drag and drop file to terminal window) and also
ECWolf only has support for 3rd encounter scenario files, so 1st and 2nd
encounter scenarios (WolfEdit format) must be converted to a 3rd Encounter
scenario with WolfEdit before it can be loaded with LZWolf. The Demo shim included
will also allow 2nd/3rd encounter mods to function correctly with the 1st encounter
game files, so no need to search pirating websites for obscure files! This specific
shim file supplies the missing sounds and walls (no sprites since this mod makes those
unnecessary)
Note that if you use the Mac version of LZWolf, you will need to use Terminal to load mods, as the app bundle is broken. Simply open a Terminal window, right click on the LZWolf app package and navigate to /Contents/MacOS and drag the lzwolf binary file into the terminal window. Then drag the mod files (Be sure to load Demolition last!) into the terminal window and run.