Огнем и Мечом (II) 2: Total War (With Fire and Sword 2 (English), Ogniem i Mieczem II (polish))


OiM II (With Fire and Sword II) develops ideas of precursor and in many respects similiar to it. Some aspects of the mod stays the same, but many of them will change. Another engine of Medieval II and later date of campaign start (first With Fire and Sword 2: Total War started in the year of 1569 , this mod starts in 1618) - not only factors that affects the difference. Who played in first WFaS, of course, will feel nostalgia, and it'll be almost completely new to rookie players. There are many interesting stuff prepared for both categories of players.


Story of With Fire and Sword 2 unfolds in 17 - 18 centuries, to be exact, since 1618 till 1700 year. While plaing we'll take part in many conflicts and try on the crown of one of many rulers of that time period. There is wide choice of them, because WfaS II map covers the territory from central Germany in the West to Caspian Sea in the East, and from Sweden in the North to Siria in the South.

Playable factions in this mod's assemblage:

  • Russian State
  • Zaporizhian Sich
  • Polish Crown
  • Grand Duchy of Lithuania
  • Duchy of Brandenburg-Prussia
  • Republic of Venice
  • Electorate of Saxony
  • Archduch of Austria
  • Swedish Kingdom
  • Danish-Norway Union
  • Principality of Transilvania
  • Crimean Khanate
  • Duchy of Kurland and Zemgale
  • Osman Empire
  • Safavids Empire

As we see in the states roster - total war geography will be wide enough. In WfaS II you can easily simulate events of 30 years war, establishment of Zaporizhian Sich, Osman's invasion into Balkan, "The Deluge", First Nothern War and much more at the same time. Though no one forces you to keep histiricity, and, for example, playing for the Sweden you can attack Safavids on the other side of the map...however, restoration of authenticity of that age, of course, become main visiting card of the mod. It's impossible in single campaighn to prevent AI actions and to negotiate with it, but plaing Hot-seat it is possible to play few local histical wars at the same time in one campaign! This is a gift for Hot-Seat players and fans of histirical reconstruction indeed.

Sure, each faction has it's own advantages and disadvantages, own features, unique troop tree , mentioning all of them needs separate article.

As we said before, developers reconstructed atmosphere and historical likelihood very considerably. In WfaS II there are likelihood local map with existed at that
moment towns, armies, warlords.

As you can see, modmakers included in WfaS II almost every state, that affected political situation and redivision of the world at this time period. Developers artfully keep balance between histirical authenticity and gameplay, not allowing historical thoroughness to interfere game balance and vice-versa. We know many mods, that developers made boring and uninteresting to play in, trying to get
absolute historical authenticity. Fortunately, this mod is far from it.

Credits- Used elements of of models and textures (permission is obtained)
Mod «Ogniem i Mieczem: Total War»
Mod «Warhammer: TW (Call of Warhammer)»
Mod «Русичи:TW»
Mod МиБ «Age of turbulence»
Mod «Ярославичи»
Mod «Lithuania mod»
Mod «For King Or Country»
Mod «XVII век: Dominium Maris Baltici»
Игра «Mount & Blade: Oгнем и Мечом»

Release v 1.1

Installation:

  1. Unpack the archive
  2. Copy the folder data and mods in the root directory of your Medieval 2: Total War (where is kingdoms.exe)
  3. Run mod using a file OiM2.bat in mods \ OiM2
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Comments  (0 - 10 of 77)
Mr_Nygren
Mr_Nygren

Download-link Full Mod:

Drive.google.com

Patch 1.31:

Drive.google.com

English translation:

Drive.google.com

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Guest
Guest

Why are Poland and Lithuania seperate? at that time they were in union.

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Athaeus
Athaeus

Theoretically, the Crown of the Kingdom of Poland and the Grand Duchy of Lithuania had separate treasuries, armies, and policy. The only things they had in common were the monarch and foreign relations. So yeah, I'd say their division in the mod is actually accurate.

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phunkracy
phunkracy

That way you'd have to break down Spain into Castille and Aragon, then GB into Scotland and England, etc. etc.

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Athaeus
Athaeus

GB is split into England and Scotland, I believe, you can toggle that (as well as the Poland-Lithuania division) at the start of the campaign. And I believe in the 16th century and onward, the Kingdom of Aragon was largely titular, possessing its own court system and parliament, but not an army nor its own finances.

I think in the 1.3 version at least, Portugal in turn may be part of Spain upon game's start, as for the historical accuracy of that - I don't really know much about the history of Portugal at all.

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mixerdust
mixerdust

Ya know what would be nice, a translation for 1.2

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Winternet
Winternet

We definitely need an English translation for 1.2.

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Darksider111
Darksider111

Is this mod dead ??

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Zahav
Zahav

Not possible to register at that forum and ask for help with not visible Russian writings (not all but some, mainly menu and announcements). The captcha does not work. Also for Zaporozhian sich only three songs in campaign menu gets off after a short while.

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Zahav
Zahav

Fixed now. Got in the forum. Psasibo za pomoch!

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Medieval II: Total War: Kingdoms
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Mount and Blade: With Fire and Sword for MTW2

Apr 11 2013 by Retired_Tak

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