Those amongst you may remember a Star Trek Armada 1 mod that was made many years that went unfinished (it was aprox. 75% completed). Well with a new game and game engine to mod comes a bigger and, hopefully, more complete version. WCI is now being slowly compiled for the Star Wars Empire at War expansion and is going to be solely a space based conversion. We are recreating a majority of the stock WC models to better fit the needs of the game engine and there is going to be significant usage of the capital ship fighter launch capabilities. There is going to be extensive changes to as much of the game as possible and news updates will be posted here, so stand by...... and stay tuned.

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Ingame AI test
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mapayne Author
mapayne - - 621 comments

So as the title states, I've managed to get the AI to upgrade its starbase AND build all its classes of available capital ships and fighters in skirmish (I'm not worried about the GC aspect at the current time). On this particular map the AI did, infact, capture all but one of the available mining asteroids, and it took around 45 minutes to get to building the Midway (which acts as a final capital ships class), although I never seen the Vesuvius. Those two Bengal Class ships did manage to take out at least three of my defending Acclamators and had I not have had two more in reserve the AI would probably have won. I'm just glad the other 6-8 capitals the AI had produced didn't manage to get to my base, but at least it works.

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deboss
deboss - - 39 comments

I don't know if you've got any of them with semi fixed weapons so I'm curious to know if you fixed that particular pathing bug. I'm talking about how the Aggressor destroyer tries to broadside a star base instead of, you know, using it's BFG as it's primary weapon? Like I said I don't know if you've got something with a fixed BFG, but if you do can you fix this bug?

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mapayne Author
mapayne - - 621 comments

Actually, the weapons will more or less all be changed for WC game canon projectiles (at least this is the theory as I have the sprite texture files and sounds from the original games), so the weapons will not be the same.

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Josiah-228
Josiah-228 - - 14 comments

Ok I just took a look at this mod to day and I think a lot of your models look like the ships in Star Lancer a game made by Microsoft.

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mapayne Author
mapayne - - 621 comments

Starlancer: Released - March 31, 2000
Wing Commander: Released - 1990

Perhaps you might want to check up on your sources BEFORE making a claim because if anything the designs from Starlancer would be copied from Wing Commander. Please feel free to prove me wrong though, but I think the likes of those who are resident on wcnews.com would be inclined to agree with me.

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Josiah-228
Josiah-228 - - 14 comments

No I was just noting that there was a very strong resemblance. I am not going to say any of the ships are from StarLancer they just look similar.

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mapayne Author
mapayne - - 621 comments

Hmmmm, maybe but then there might be a bit of a resemblance from a couple of other games as well.

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Description

AI first ingame test to check whether it will build all classes of ships.