I hated there not being any 'messup mods' for halflife:source. I began making my own. A texture here; a script there; a sound file over there. While it is based on "Crack-Life" I have made most of everything else myself. Using various sound clips I find on my computer, and modifying the beloved sentences.txt script, I have re-envisioned Half Life (source) I'm doing this little by little so don't expect much releases too soon. It's going to take a while to completely overhaul the game. Furthermore, I don't care who likes or dislikes this mod or it's validity as one. I just want to share it with the world because like most of my other creations, their only audience is me. In time I will work on model edits.

Add file Report Scientist_slaughterhouse: Dev's Playground
Filename
Slaughter.zip
Category
Demo
Added
Size
21.09mb (22,118,638 bytes)
Downloads
260 (1 today)
MD5 Hash
3d3a2be83fac7b8e13efe919082018d2
Embed Button
Embed Widget
Description

This was a testbed for prefabs and entities early on when I started learning Hammer. Most entities, when viewed in Hammer were marked as OBSOLETE so there was a lot of guesswork. Still is. Contains the bare minimum of custom textures, and sounds along with the testmap itself One texture however, is left out as I have meant to replace it. You'll know it when you see it.

Preview
Scientist_slaughterhouse: Dev's Playground
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
Half-Life: Source
Contact
Send Message
Release date
Mod watch
Follow
File
Browse
Files
New
Add file
Report
Report
Share
Related Games
Half-Life: Source
Half-Life: Source First Person Shooter
Tags

Scientist_slaughterhouse: Dev's Playground has not been tagged yet.