Update 1 fixing bugs, should be save game compatible
Install: Extract files into mod folder and overwrite.
Patch should be save game compatible. Some changes my only apply if you start a new game.
Patch notes:
- fix for game blocked by bandit ambush, drunk fight, train peasants, prize fight
- scoped weapons accuracy/range increased (when using scope), + price increased
- ironsights/scope bullet start position fixed
- nightvision missing function added to various headgear (must be equipped at mission start, outdoors only, + price increased)
- scavenging balances and fixes
- map fix for inaccessible village
- ppk and revolver stat fixes
- naked lord and peasants fix,
- kidnap quest relation fix
- magnum ammo string fix
- caravan dialog fix,
- tavern guards "surrender or die" dialog line fix
- bullet impact particles reduced
- winchester carry fix
- bodyguard joining prize fight fix
- bodyguard dialog fix
- assassin weapon fix
- give daisy a specific outfit to avoid skin issues
- decalradification of various text
- fix collapsible baton holstering
- fix static npcs walking when they shouldn't
- fixed map right click menu buttons
- fixed uranium mine profits menu overriding budget presentation
- fixed wrong lord name shown when they're captured
- prison entrance fix for torcate and badrocktown
Is there a discord or hub to follow this mod more closely?
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Need more story in the next update, I want more story.