Warsword Conquest is a total conversion of warbands mount and blade 1.153 based on the warhammer fantasy world by Games workshop and is single player only at moment.
This is a full install, please follow instructions given in the description.
This is a patch to fix the diplomacy issues with war and peace. Instead of a patch which is to be added over the current install it is being uploaded as a full install as a new game required and a full install should help make the process cleaner.
Please delete your current warsword folder in the module folder and replace it with the warsword module in this download archive. If this is your first time playing and you are on steam you will need to swap your current steam warband exe for the one in the folder named '1.174 original exe for steam users'.
We have had mixed reports whether renaming the texturesHD folder in the main warband folder helps stability but we recommend you do it anyway. You can rename it back when requiring it for other mods.
In order to play the game with all features fully functioning you will need to click on the WSE loader in the WSE folder and start the mod from there. Not doing so will cause multiple errors in game.
You must start a completely new game for this version of the mod.
Here are the changes worth noting since the last patch
liche globes no longer kill undead as intended
magic in sieges can now be turned off
pistol shot particle now in right position
fixed some mana increasing and decreasing abilities not working properly despite being reported so.
half mana regen in sieges and ship battles
fixed issues with particle systems not fading away quick enough
fixed some SPAG issue in text
potential fix for script error when looting village
Ability to view regular troop inventory via dialogue removed due to a bug which could wipe out player items.
more fixes for the zealot crash
truce days fixed
further fixes for crashes against chaos parties
fixed script error for goblin spell sneaky stabbin
magic should work now in naval battles
fixed issue where elemental potion will not fade out.
New effects for hysh school
humanitarians and cult masters can now give higher level troops than recruits in exchange for villagers.
fixed master rune of steel
Special weapon effects refreshed
potion of battle removed
fixed issue with faction relations if the player is a wood elf.
Fixed an issue which made making political agreements with other factions as a player kingdom extremely difficult
regrowth will no longer revive mounts
magic scripts rewritten to help reduce stutter in battles
Some scripts edited to relieve frames on the world map
aoe damage rebalanced (top end generally as high but larger range throughout leading to a less powerful midrange)
Made changes to diplomacy to stop good and evil factions starting a friendship journey after making peace
Fixed samurai archer
Demon patrols buffed
Fix script error with tzeentch lore attribute
Frequency and damage of poison effects in battle doubled
fixed issue with Nippon as kingdom troops giving Imperial troops.
Being a monarch no longer increases army size
Bonus charisma boost to party size reduced back to native.
Owning a castle no longer increases party size.
Removed new skyboxes
Made changes to diplomacy script to encourage peace to happen more often while keeping aggressive war declarations