This mod actually started sometime 2005 as an idea in the mind of the someone you all mostly know as The Hunter alto the idea never gotten any form until early 2006 were I made the very first model for the mod and started working on organizing the mod and planning things by myself. The mod itself is based of an old PC strategy game known as WarGames which was made by a game studio which was formerly known as Interactive Studios. Alto the game was absolutely amazing and very ahead of it's time when it was released it never got the attention which it deserved (or at least not in my opinion) as many features of the game were seen in other RTS games way later and some I have yet to see in other RTS games. The game. The game itself is about the N.O.R.A.D. (North American Aerospace Defense Command) and the W.O.P.R. (War Operations Plan Response). The N.O.R.A.D. represents the human side of the game which must protect humanity from total annihilation by the W.O.P.R....

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The very first public beta release of the mod featuring the full NORAD army.

WarGames Zerhour 0.1 Beta

Ok, here are some proper reviews on the mod, without sounding like I'm complaning or being childishly ungreatfull. (Some people think it takes 2 days to do this). Anyway, here we go...

I know it's only a beta version, and you are still working on it.
So here is some stuff you should take into acount.

Good stuff:
*Concept (Great... Wargames... Great)

Bad Stuff:
*Units and structures are far to expencive.
($5000 for a Soldier?). No human unit should cost that much, no matter how good it is, it's absurd.
The MK2 costs less than that.
*Only one faction is available
*No Super Weapons.

So it seems that you have some work to do huh?!

Well, keep us posted how the progress is developing.

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C&C: Generals Zero Hour
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