Wakracia: Steel and Coal is a modification that brings with it a complete alternate history of the world. Mod EN/SP
As always... New version of the mod. Adding new events, decisions, flags and many fixes.
Changelog:
- Flags of more than 200 countries were changed.
- Removed all swastikas and hammers and sickles from the flags.
- Added Rileyo grants submod for multiplayer games.
- Changed the acceptance values of the great kepnia. The ia is now more agreeable to join.
- Added decisions to sell territories like Galapagos for Galicia/Hispania.
- Added Bohemian living space.
- Added decision to build universities to Nitra.
- A decision for universal education was added.
- A decision to sell/release the Alps was added.
- Added a decision to add the Vinlandic culture to the Huron state.
- A decision was added to subjugate Sweden being Nitra, at the cost of giving it its former territory.
- Added two decisions to claim sweden and sami being nitra.
- Added decisions to move the capital in Austriagreecehungary, India, China and the Medo-Persian Empire.
- Added a decision to claim the Balearic Islands as Hispania.
- Added a decision to claim the last core territory of china.
- New icons for added ideologies
- Added a dirigist coup event in Kepnia.
- Added a casus belli of agreed transfer against other players.
- Added an army jobs decision.
- Added a population boom decision
- Added a decision for mali to accept some important cultures in their former fragmented empire.
- Added "Bastion of Freedom" decision that allows to receive more immigration if you are a republic of Atlantis.
- Added a large conscription decision in case of war.
- Added a decision to requisition goods for war.
- A double decision to establish colony system or aristocratic landlord system for Atlantis was established.
- A decision to modernize agriculture was added.
- A decision was added to deify the ruler being absolute monarchy or theocracy.
- A decision was added to change the resource of a province from Mali to coal.
- Added decisions to recognize the rebels of the Wakratian state in their civil wars.
- Added a monarchy event in Florida.
- Added Rogiria-Atlantis border war event.
- An epidemic in China and India was added.
- Changed the colors of major countries according to their form of government.
- Added the formable state of GREAT Atlantis. Spanning the Americas from north to south.
- Added a decision to sell Ultima Thule.
- Changed rebel icons and added more militancy for agrarists.
- Added Lore decisions with country history in this universe for most of the important countries.
- Added a decision to see the list of Wakracian rulers (Sorry for the troll names, it was played live and they were chosen by vote).
- Added that democracies can establish dictatorships under the sphere of influence.
- Added a decision to allow the Myrmidon state to buy Istria from Austria-Greece-Hungary.
- Added proper names for numerous parties of various countries.
- Added an event of Japanese imperialism if they attack an Atlantean country.
- Added a decision for texas to join Florida in case of being independent and having a good relationship.
- Added a decision for Qinlifornia to diplomatically annex Pima and Salish.
- Civil wars now explode with real rebel troops for new countries.
- Added decisions to build cities in Brazil.
- Added Amazon conquest decisions for Brazil.
- Added decisions for twinning Brazil with Galicia or Mali.
- Added decisions to establish a university or buy the coast of Mali as Brazil.
- Changed menu screen
- Added mod icon file.
Fixes and balancing:
- Added double checking so that ferrets do not form Vinland if checked by AI.
- Changed the industrial score needed to make a five-year plan.
- Balanced the cost/profit of wakracias statues.
- Added a double check to civil wars.
- Added that cultural unification can be done with cores countries as vassals and not necessarily spheres.
- Minor interface fixes
- Rebel troop icons fixes
- Changed Spanish text from "Show Great Powers" to "Great Powers" to fit better in the interface.
- Lowered the infamy of setting protectorate from 2 to 1.5.
- Changed the requirement for Australia to conquer the desert.
- Numerous countries were renamed.
- Fixed errors in Japanese living spaces.
- Fixed the infinite university decision for Nitra.
- Balanced the number of party support needed for a few coups per event.
- Changed the amount of money needed to claim Indochina as ultra-nationalist Indian.
- The state of Tucumán was arranged without culture.
- It changed the prestige and infamy needed and granted to federalize a country.
- Significantly increased the money given to the Myrmidons for liberating Germania.
- Fixed a bug that showed labor, ultra-nationalist and dirigiste parties with the same name.
- Fixed decisions and events that changed the form of government.