After more than two years since the release of the first version the Vikingr development team is proud to present Vikingr 1.0. In the attempt to represent a wide selection of the old northern european peoples the Engle, Normant, Rus and Goídil have received a lot of attention in the previous patches. With this patch, after much tweaking and polishing, the Norðmenn themselves see a final overhaul with much of their old content reworked and expanded, to take their worthy place as namesake of the mod.
Includes fix to the original 1.0 version.
This mod is standalone. Don't install it on your Warband folder.
Note: Extra Content:
A couple of client-side, optional fixes have been released to add extra polish to the mod. While you do not need to install these in order to play Vikingr with other players, it is recommended:
Vikingr 1.0 fix changes
Class System:
Lowered most class limits
Ber and Voevoda now reserve a cavalry class slot
Mounted Ber and Voevoda enabled using spear supplies for skirmishing
Lowered sword price penalty for Druzhinnik
Lowered armour price bonus for Swurdberend
Slightly decreased archery profiencies
Script & Mechanics:
Removed horn debug message and fixed cooldown
Slightly increased dismounting chance for bumping cavalry
Disabled admin-triggered banner change notification at rejoin
Equipment:
Made shorter polearms unable to block
Rebalanced armour stats and prices
Slightly tweaked some weapon stats
Removed trajectory penalty on cavalry throwing spears
Increased throwing axe damage at the cost of more curved trajectory
Added bonus against shields for light throwing spears/javelins
Texture overhaul for Ionar & Bróc
Other Content:
Created new style icon for duplicate factions
Fixed and tweaked some spellings and names
Added Þórs lundr map by Loftr Ragnarsson
Main changes for 1.00
Class System:
Raised most class limits
All leaders now receive a basic helmet by default
Added longbow to scytta weapon selection
Added free starting sword for Gallgoidel and Swurdberend
Added single-edged sword to Ceithernach
Increased price penalty on swords for Druzhinnik by 30%
Ber and Voevoda no longer reserve a cavalry class slot
Script & Mechanics:
Fixed inconsistencies with weapon dropping
All helmet prices lowered by 25%
Default item selection now pre-sorted by small script
Helmet hair is now consistent when getting a cheaper helmet due to lacking funds
The buying menu now gets automatically opened when receiving 'loser bonus'
Fixed small glitches and bugs in menu buttons
Fixed class colours in scoreboard
Cavalry:
Slightly Increased health for horses
Made dismounting on bumping more random and rare
Increased cavalry lance base damage
Decreased cost for using spear supplies
Longaxes receive a damage bonus against horses
Admin options:
Added 'move to spectator' option
Enabled triggering a pre-written disclaimer about clan banners
Equipment:
Overhauled and expanded helmet selection for Norðmenn
Created additional axes for Liði
Added new round shield patterns for Norðmenn
Added new norman and viking gambeson armour variations
Reworked old Norman kite shields
Overhauled Norman, viking and some shared tunics
Overhauled some Norman helmet designs
Fixed inconsistencies with scabbards
Made torch unable to block or be sheathed
Made short spear unable to block
Other Content:
New icons for all factions
New main theme by Nordous
Updated custom battle bots and hero descriptions
Replaced some old banner designs
Read more at our Taleworlds forum:
Forums.taleworlds.com
Awesome!
interesanteee
The best Warband mod.
Do I put the files for this in the main install directory and let them over write the existing or is there a different folder I put it in?
Mount&Blade Warband/Modules
No, it's installed as a standalone application with its own icon to launch!
The mod hasn't a singleplayer, has it? :/
spanish traduction?
nice
it's only multiplayer mod?
CAnt i PLay singelplayer PLS REPLY
This mod is Multiplayer only.
I have a problem. RGL ERROR. Unable to open file:CommonRes\new_ui.brf..... any ideeas... Thank you.
Did you install it on its own folder, separate from the standard Warband folder? If you didn't, uninstall and try again.
Everytime i try to join a server with players on, it says i have the wrong version.. Help please.
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does it works with warband 1.158 version?
It's standalone. As long as you have a valid key, it'll work, regardless of which version of Warband you're playing.
is there any special way you need to install or open this? I've tried it in the mount and blade 'modification' folder and where the installer defaults it to but whenever i open it it instantly crashes. i know it will work on my computer because I've had it working before. can someone help me?
It should work from any folder that isn't in the Warband folder structure. Are you running it using the WSE loader?
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Hey, I had a blackout right in the middle of Vikingr installing and now I don't know how to get the installing back on
Is this mod still active as a Multiplayer? I'd love to play it.
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when i launch the game, it says i need to buy the game (MNB) despite the fact i have it
That probably means you need to enter your CD key.
I entered my cd key, it said unable to connect to activation server even though my internet it working fine. It's not my firewall either. I tried manual activation but it said access denied!
Do you have any issues joining Native servers? That sounds like an issue on Taleworlds' end.
No I don't appear to. I'll double check to make sure. The possible solution turned out to be a five-key to four-key converter. Something I don't need as my product key is 4-keyed.
Any ideas on what I should do?
Other than reinstalling it, I can't really think of anything. This particular issue has never popped before as far as I know, and like I said, unability to connect to an activation server sounds like a problem on TW's end. I'd recommend asking in TW's Tech Support forum, but if Native is working they're likely to just blame it on the mod. In that case, you might get more responses at Víkingr's Bugs & Problems thread: Forums.taleworlds.com
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Shield Wall!Ready men hold the line!
plz dun kill mai vaib
Asks to activate my CD key My CD key is already entered when I click activate. Its denied everytime I click activate. This is a legit version. I own it on steam. I also own the DLC M&B:NW. I cannot play MP with this mod because of this. I tried manual activation and it gave me the same error when I entered the long code it gave me.
Same problem. There doesn't seem to be any answer to this in the forums. Help?
******* waste of time if you have the newer steam version apparently people can't play because of some cd key problem.. Well this is surely the last ******* time i'll buy a game for a mod.
After i installed this mod i went to play it and when i pressed Play on steam it now said that my M&B is only a trial version and i have to activate my code and when i did it said activation denied
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I beg for singleplayer.
I can't play multiplayer for some reason. The option is greyed out.
I have downloaded the mod via the launcher onto my desktop as its stand alone, but yet it won't let me run multiplayer. Custom battles work though.
Please help
its a multiplayer mod?
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