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Ok. This is a mod that runs on Command and Conquer Generals: Zero Hour. It revises the game so that it reflects Unreal Tournament 2004. I know, I know, ur asking how an RTS engine can emulate an FPS. We are taking Unreal Tournament and making an RTS in the same universe, and it will be a quick RTS. Now, you will be able to sit down and play a quick 10-15 minute game of generals, instead of the hour+ it takes for a good game. Right now, we have the basic models and textures, and almost all of the coding for one of the 3 sides done. There will be Alien, Robot, and Human sides. check our website for more info. Screenshots and other things will come as we complete more of it.

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UPDATE

News

We haven’t updated in awhile so I decided to give the public A nice update on the progress of the UT mod. Now in the last week we have scripted a TON of the mod. We have almost the entire unit scripts finished as well as most of the weapon coding. Since its getting closer to release we are going to share some of the cool weapons we are currently implementing into the mod. One resembles the “ion cannon” from UT 2004. It is a infantry weapon that shoots a huge beam from the sky to kill all units in range. Another is a transportation unit that is a giant spider that carries 6 infantry units and has a beam rifle on top. Now instead of regular super weapons we have decided to put in “super weapon vehicles” that are very powerful and fun to use. Of course we can’t tell the public everything that we are planning to put in the mod that would ruin the surprise, but believe me, there is a ton of units, vehicles, air units, buildings, and ideas that you have never seen. We strongly believe that there should be a lot of strategy in a RTS for obvious reasons, and not just overwhelming the enemy, in the UT mod unit placement, attacking points, and balanced types of units. If you want to know more check out our forum, all of the developers would be happy to answer any questions you have, www.bslife.com/forum . thank you.

-sts

Website forum

News

Recently, due to frustration with previous hosts, sts switched the host of our forum. The link is if you registered on the previous forum, please re register...

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Fallout Mod 1.0

Fallout Mod 1.0

Full Version

This mod from Sarov makes various changes to improve upon realism and also enhances weapon effects.

All Out Mod

All Out Mod

Full Version

A mod called All Out Mod.

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arokace
arokace - - 2 comments

well as you can tell were not working on it anymore but u2 doesn't have vehicles which ut04 does.

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sdf333
sdf333 - - 115 comments

srry but you put it in command and conqure genereals not command and conqure zero hour and if your gona make a mod about unreal toiurnment but this ones war not a tournment so why not just you the ognil u2?

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arokace
arokace - - 2 comments

Hey bmlea welcome,

You can always visit our website to have more information and more pics on the mod and view/post on our message board.

Bslife.com

and for the forum go to Bslife.com

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phantomxprime Creator
phantomxprime - - 3 comments

Goner, welcome to the team!

Goner is our new mapper. Our mod team is better than ever. Don't forget to join the forum!
Bslife.com

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sts
sts - - 1 comments

we will have some imges up pretty soon...just for you ;)
You can always visit our website to have more information and more pics on the mod and view/post on our message board.

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phantomxprime Creator
phantomxprime - - 3 comments

Thanks for your support, Goner,

the other members of the team are:
sts, lead Coder and Mod leader
Arokace Co-Lead Coder
acp1989-Lead modeller
Luna of the Eclipse-infantry modeller.
I am the Lead "coder in training" in charge of publicity.

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Goner
Goner - - 4 comments

Cool i was thinking of making something on Zero Hour with UT2004 :)! Sept am only just learning to model :) Cant wait to see some images :D! Good Luck Phantom :)!

Hey This is the first comment ive done and ive been on this site for about 2 years :D!

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