Developed with Permission from Stephen Browning, the Original Action Doom 2 Developer, Urban Brawl Multiplayer or UBMP Is a Modification that allows the players to re-experience Action Doom 2 Co-operatively or Deathmatch .

Features :

  • Full Co-op and Deathmatch Support for every game level .
  • Updated Drop and Healthbar to work for Mutliplayer
  • Removed every cutscene .
  • Working Bosses and special events .
  • Includes every file needed for modders to use as base for their future Action Doom 2 Mods (If you want to use it for any other game, Ask the original dev :/ ) .
  • Working on Latest Zandronum version .
  • Maintained the core of Action Doom 2 Gameplay .

Requirements :

NOTE : Make Sure to turn OpenGL Mode off while playing this because MAP01 Will crash if you don't (At least for the current Zandronum version) .

Full Changelog is here .

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Full Changelog


v1.0 [18/05/2015]

  • Fixed the incorrect Hud and Health sharing between players .
  • Added some important Multiplayer details .
  • Added exits to each level so that the game will not play cutscenes before changing level .
  • Fixed players dying together .
  • Fixed players cannot respawn .
  • Removed cutscenes .
  • Added 8 Player starts to each level .
  • Fixed MAP04 respawn freeze .
  • Fixed HUDs disappear after respawn . (screenblocks=11)

v1.1 Patch [19/05/2015]

  • Fixed MAP09 Players inability to move .

v1.1d Patch [20/05/2015]

  • Fixed MAP08 Broken secret .
  • Fixed MAP08 Sniper doesn't act the way he's supposed to .
  • Fixed MAP07 Secret that causes Black screen .
  • Added more hints to MAP06,MAP02 .
  • Fixed MAP06 Exit Death pit bug .
  • Fixed MAP04 Exit Black screen .
  • Enabled intermissions between levels to ensure every HUD is working .
  • Removed MAP01 Call cutscene .

v1.1k [23/05/2015]

  • Fixed (MAP02) Not exitable .
  • Fixed (MAP04) Spinning Polyobj bug .
  • Fixed (MAP04) Boss battle .
  • Removed (MAP04) Phone call cutscene, now you should just access the train and open the Dead Police officer room to use help of Ventura .
  • Fixed (MAP06) Missing texture, and Added teleports near the elevator so that late players can use teleports if the elevator was in use .
  • Improved and Fixed HUD for Multiplayer .
  • Fixed (MAP08) Players getting stuck after Secret is accessed by another player .
  • Fixed (MAP07) Accessing secret no longer causes map to be not exitable .
  • Updated "Dead of Winter" (WINTER2) Map for Multiplayer and included it .
  • Added a teleport in (WINTER2) Map basement so that every late player can easily use it to go to the top of the building .

v2.0 [27/06/2015]

  • Weapons now Last after being picked up by others .
  • Fixed Death Blackscreen .
  • Successfully Restored each one of game bosses .

v2.0b [27/07/2015]

  • Fixed for Zandronum 2.1.2 .
  • Separated Mod and maps to make it easier to load other maps with this Mod .
  • Partially restored the original Melee drop system .
  • Fixed MAP06 and MAP08 Players don't spawn with fists .
  • Restored MAP08 Chainsaw secret .
  • Reduced boss Health and Removed the odd Chainsaw from MAP09 .
  • Updated mod for Deathmatch support (Mod only , not Maps)
  • Partially implemented Deathmatch support for MAP01 .
  • Added deathmatch Obtuaries .
  • More Optimizations on MAP06 .
  • More updates for Status bar .

v2.1 [30/07/2015]

  • Fixed MAP06 Not detecting behavior .
  • Reduced Final Boss health .
  • Restored the Original Healthbar functionality online .
  • The Melee drop system is Now 100% Functional online in All gamemodes !
  • Fixed MAP09 Map too dark for New joiners .

v2.1b [03/08/2015]

  • Fixed Jackbottle and Fireextinguisher infinite ammo glitch .
  • Now you can load other Mods,Misc and levelpacks easily with this Mod .
  • Few More level bugfixes and updates .

v2.1c [09/08/2015]

  • Fixed bottles not showing up as broken when picked up .
  • Fixed MAP01 Getting stuck when trying to climb fire escape ladder .
  • Fixed a little issue of incompatibility with other mods .

v2.2 [20/08/2015]

  • Fixed MAP04 Innaccurate Teleport .
  • Fixed MAP07 Ceiling HOM near Spawn .
  • MAP04 should now auto exit after beating the boss .

v2.3 [25/08/2015]

  • Fixed the Auto weapon Pickup .
  • Balanced Action Uzi damage .
  • Reduced Final boss Health .

v2.4 Alpha (Private/Canceled release) [26/08/2015]

  • Semi done version of MAP06 .
  • Partially done version of WINTER1 .
  • Fixed few Winter addon Pickups and Weapons .
  • Updated Menu for Zandronum v3.0 .
  • Minor optimizations to the drop setup .

v2.4 Final [12/09/2015]

  • Reduced delay after beating MAP04 Boss .
  • Dropping weapons should now work just like the original .
  • Restored Winter addon weapons functionality .

v3.0 |19/10/2015]

  • Minor drop system fixes .
  • Slight winter addon bugfixes .
  • More features friendly for Zandronum v3.0 .

v3.1 Patch [20/11/2015]

  • Added Item respawn sound effect and sprites .
  • Added Teleport and respawn sound effect and sprites .

v3.2 [27/11/2015]

  • Fixed dropping for JackBottle .
  • Resurrected The lost MAP06 for Co-op (Fucked my brain while trying to fix this) .
  • Fixed MAP07 Secret Teleport .

v3.2b Patch (Hotfix) [29/11/2015]

  • Fixed a Critical Bug at MAP06 .

v3.3 [05/12/2015}

  • Restored "JackBottle" that was removed from MAP01 By accident .
  • Balanced difficulty of MAP02 .
  • Removed an annoying sound at MAP04 .
  • Decreased difficulty of MAP04 Boss .
  • You should spawn with your Fists on MAP08 From now on .
  • Added a Hint to the Checkpoint of WINTER2 Map .
  • Health message added for MAP10 Boss .

v4 [02/03/2016]

  • Removed Healthbar and Score counters since they caused a bug .
  • Updated Menu (Great thanks to Steve for creating it ^^) .
  • MAP06 Elevator Music can only be heard by activator now .
  • Fire Extinguisher should now stay If Picked up by other players .

v4.1 Patch [05/03/2016]

  • Quickfix for JackBottle

v4.2 [09/03/2016]

  • Final Boss (MAP10) is back .
  • Action Blunderbuss can now be picked up by any player at same time .
  • Several weapons should now stay if picked up by other players .
  • Fire Extinguisher may clip through wall in WINTER2 fixed .
  • MAP08 Explosions may now be activated more than 1 time .

v4.3 [24/03/2016]

  • MAP02 Section after bus no longer accessible untill you defeat all enemies before it .
  • WINTER2 Wierd weapon behavior fixed .

v4.3b [27/03/2016]

  • Fixed a chance to get stuck in some floor at MAP06 .
  • Removed MAP09 Credits, it should take you automatically to MAP06 after beating boss from now on .

v4.5 [17/04/2016]

  • Deathmatch support for each of game Levels
  • Minor scripts improvements

v4.5b [18/04/2016]

  • Fixed MAP06 Low FPS Issue .
  • Other Deathmatch improvements for each map .

v4.5c [27/04/2016]

  • Restored MAP07 Katana secret
  • Fixed a little drop issue for Katana

v4.5d [12/06/2016]

  • Fixed WINTER2 random fire exploit

v4.5e [14/06/2016]

  • Quick improvement to WINTER2 map .

v4.6 [05/11/2016]

  • You can now change your Player skin color .
  • You can now play as Gary, the Unused character .
  • Fixed a chance to get stuck at the first section of MAP01 .
  • Fixed the annoying startup errors / Mod cleanup .
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