Unreal vs Doom
First Person ShooterThis is pretty much going to be the shareware version of Doom for Unreal. Which was distributed for free. So please don't sue me Bethesda since you seem...
Unreal Horizons is an Unreal (Gold or original) 227 exclusive, open world multiplayer experience set in the Unreal universe. Taking place after the events of Unreal + Return to Na Pali, a deep space startup private security company registered as 'Eclipse Security' take up a lucrative job offer from the N.A.U.W.E.A (Neutral Aerospacial United Worlds Exchange Association), a deep space commerce facilitation organization, to establish a trade network in an until recently unexplored area of space classified as Q3S11, with a trade route specifically connecting to a nearby twin star solar system known as the Gryphon system (Q3S11-Gryphon). Eclipse Security send out job opportunities to 'rogue' human colonies in the distant vicinity, offering contracts to individuals with deep space survival expertise in both non atmosphere and atmospherical zones. ... But does this make blood boil below?
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This is pretty much going to be the shareware version of Doom for Unreal. Which was distributed for free. So please don't sue me Bethesda since you seem...
A revised version of mod "RTNP Ultimate Edition" compatible with Unreal 227.
Terra Mining Region, 227 exclusive and running on a fork of Project Gryphon, is an open world collection of maps which can technically play out forever...
As per celebration of the Unreal's 20th Anniversary and anniversary of the UDC (Unreal Design Contest). Called French Level Pack now since those contest...
The Comodos Series Hard Core Man is an Unreal 1 map pack that revisits the southwest part of Na Pali where the facilities of S.V.E.N. C.O.O.P. is located...
Firestorm is a singleplayer mod for Unreal, following where the official expansion Return to Napali left off.
please tell me u will not cancel this project
Hi Estevan, nope will definately not cancel it.
Playing LS2CExprimnt3dSE on (T:S:B)Secondary Outpost. Some minor updates are made since the last time i played it: original music added (good enough but IMO not quite equal to overall atmosphere of the map), several translocation triggers (which finally lets avoid unavoidable death caused by quick sliding down the cave). Though still needs testing i guess, maybe on some more populated server like HyperCoop with more weps and monsters, if you don't mind it.
Hi,
The map is still a very early work in progress, and is still very barren. Those teleporters (and the server it's hosted on) are just a temporary solution in order to show a few people around the map.
Much still needs to be done before we test the map 'more seriously'. For a loose estimate, it's probably under 10% complete.
Thanks for your feedback though.
That clears up many questions i guess. Keeping an eye on the project, sure it's gonna be a jewel. Would like to test it more deeply if you don't mind.
Hey TiMonza, we appreciate that. I'll let you know when there's something concrete/playable enough to test, but that's definately going to be helfpul.
Multiplayer? It seems ideal for a single player experience.
100% multiplayer.
Very interesting. There are successes?
Hi Andryxa,
Yes, alot of progress is being made, though alot of things aren't ready to be shown publicly yet!
- Edward Goldman