A comprehensive bug-fixing mod for Petroglyph's "STAR WARS: Empire at War – Forces of Corruption" ("FoC") expansion. The goal of the Unofficial Forces of Corruption Patch (also "UFoCP") is to correct as many errors that Petroglyph ignored within FoC as possible, to whatever limit is available within the Alamo engine. THIS REQUIRES THE LATEST UPDATED PATCH FOR FoC ONLY! RETAIL VERSIONS ARE NOT SUPPORTED, ONLY Steam COPIES! THIS WILL NOT WORK FOR THE MACINTOSH VERSION OF THE GAME!
Please check out the Steam version, which automatically updates, and is 100% supported!
Steamcommunity.com
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v1.8
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There are MasterTextFiles_ENGLISH.dat updates in this update! Check "MasterTEXT Changelog.txt" in the game directory to see!
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Maps/Planets (Space)
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**All space station maps in UFoCP this update have also been edited to be more practical, and have it's angle shifted to view the entire ahead map area; not solely focused on where the attackers spawn.
-Bestine – Adjusted space station position.
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Units (Galactic)
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-Darth Vader – Fixed two versions of Darth Vader being buildable as the Empire.
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Units (Land)
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-Bossk – Fixed land unit tooltip not having text relating to whether Bossk can capture build pads or not.
-Hound's Tooth – Fixed land prop variant not being the same size as the normal landing variant.
-Darth Vader – Fixed skirmish Vader's land tooltip. The land Vader no longer has the special text about the Super Star Destroyer Executor.
-Darth Vader – Fixed regression in ambient SFX. Vader will now play his SFX randomly again.
-General Veers – Fixed regression in ambient SFX. Veers should play his SFX again.
-IG-2000 – Fixed land prop variant not being the same size as the normal landing variant.
-Mara Jade – Fixed Jade's tooltip (again). Fixed inconsistent uses of the "this unit can capture build pads" text.
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Units (Space)
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-Hound's Tooth – Fixed space unit indicators. The unit's "vulnerable to" and "strong against" indicators should now match up with the MP team's indicators.
-Executor Super Star Destroyer (Darth Vader) – Fixed icon on minimap. The culprit was improper UI coordinates ('0.40.4,' instead of '0.4, 0.4').
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