A comprehensive bug-fixing mod for Petroglyph's "STAR WARS: Empire at War – Forces of Corruption" ("FoC") expansion. The goal of the Unofficial Forces of Corruption Patch (also "UFoCP") is to correct as many errors that Petroglyph ignored within FoC as possible, to whatever limit is available within the Alamo engine. THIS REQUIRES THE LATEST UPDATED PATCH FOR FoC ONLY! RETAIL VERSIONS ARE NOT SUPPORTED, ONLY Steam COPIES! THIS WILL NOT WORK FOR THE MACINTOSH VERSION OF THE GAME!
Please check out the Steam version, which automatically updates, and is 100% supported!
Steamcommunity.com
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v1.2
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There are MasterTextFiles_ENGLISH.dat updates in this update! Check "MasterTEXT Changelog.txt" in the game directory to see!
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A.I. (Galactic Conquest)
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-AI_Plan_ExpansionGeneric_RemoveCorruption – Fixed AI trying to call "Darth_Team" (EaW), and "Grand_Admiral_Thrawn_Team" (a cut political unit that originally replaced Tarkin). Replaced Vader's with "Darth_Team_Executor" (FoC), and Thrawn's with "Admonitor_Star_Destroyer" to fix Vader and Thrawn's Remove Corruption AI.
-DeathStarPlan – Modified GameObject plan to avoid "Rogue_Squadron_Space" (Rogue Squadron) instead of "Luke_Team" (Luke Skywalker).
-UpgradeStarbasePlan – Added all Rebel, Empire and Underworld starbases to the list of buildable/upgradable starbases. The A.I. will start building past a lvl. 1 Rebel space station.
-BuildGroundForcesPlan – Removed commented units, and removed their reference from the file entirely so the game doesn't try to build non-existent units.
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Factions
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-Rebels – Fixed faction-based orbital ion bombardment. The Alliance Assault Frigate nor the Nebulon-B Frigates have ion cannons (just lasers/turbolasers), so they have been removed from the list of units that can start a Rebel ion bombardment. The only remaining units are the Home One and the Mon Calamari Cruiser.
-Underworld – Fixed generic faction infantry icon (seen in battle prompt) being the Black Sun Pirates infantry instead of the generic infantry unit (Grenadier) for the Underworld.
-Underworld – Fixed generic faction fighter icon being an unused fighter named "Virago" to the Starviper Fighter.
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Maps/Planets (Space)
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**For space station adjustments (and what they mean), see update changelog 1.1!
-Geonosis – Adjusted space station position.
-Myrkr – Adjusted space station position.
-Nal Hutta – Adjusted space station position.
-Shola – Adjusted space station position.
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Structures (Land)
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-Repulserlift Jammer – Fixed Underworld VO. Removed lines that still imply Imperial use of the jammer, or that the Underworld destroys the jammer when owned (e.g., removed line "The Imperials are using a Gravity Generator!") as the Underworld is the only faction to use it.
-Turbolaser Towers – Fixed Underworld VO for use of Skirmish turbotowers. Changed from Rebel VO to Underworld VO.
-Turbolaser Towers – Fixed Rebel and Underworld turbotower laser color. Muzzle flash was green, laser red (laser has now been made green in the base template, as the muzzle flash can't be changed).
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Units (Galactic Conquest)
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-C-3PO – Fixed unit tooltip using R2-D2's instead of his own.
-C-3PO – Fixed C-3PO not having a unit icon.
-R2-D2 – Fixed R2-D2's unit using both 3P0's and R2's icon instead of using their individual icons (hold over from copy+paste of unit container).
**An unintended side-effect of these changes now makes it so R2-D2 and C-3PO are now seperate units on the hero-bar at the top of the screen. The units still are their combined team, and lead to the same single-unit, but they appear as seperate units on the command bar with seperate tool-tips and images. This is the opposite when they die/are stealing technology, as they combine into a single icon again.
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Units (Land)
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-Canderous Assault Tank – Fixed amount of shots fired per-burst. The animation showed extra shots/recoil from the barrels, when in reality nothing shoots (leaving the tank shooting 2 times-per-fire with extra recoil). This has been fixed so the shot amounts line with the animation (shoots 3 times-a-pulse instead of 2).
-Colonel Veers – Added an extra death clone for when killed by a Snowspeeder cable attack.
-Colonel Veers – Modified death clones with the "IMPOSING_PRESENCE" behavior (and presence range), so Rebel Infantry units now respond properly with their "celebrate" "presence induced animation."
-Imperial Guard(s) – Fixed "presence induced animations" (i.e. standing at attention) in-front of Darth Vader, by changing the "Darth_Vader" (EaW) tag with "Darth_Vader_Expansion" (FoC).
-Rebel Infantry – Fixed "presence induced animations" for General Veers (Empire hero AT-AT) by adding death clones to Rebel "celebrate" animations.
-Rebel PLEX – Fixed "presence induced animations" for General Veers' dead AT-AT.
-Scout Troopers – Fixed "presence induced animations" for "Darth_Vader_Expansion."
-Snowspeeder – Fixed Veers's AT-AT not being targetable. Added Veers's AT-AT walker to the tow-cable-attack ability, so the speeder can properly target him.
-Stormtrooper(s) – Fixed "presence induced animations" for "Darth_Vader_Expansion."
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Units (Space)
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-Acclamator Assault Ship – Fixed build sounds for Underworld-built Acclamators (was Empire, now Underworld).
-A-wing – Fixed build sounds for Underworld-built A-wings (was Rebel, now Underworld).
-A-wing – Fixed A-wing attack sounds; A-wings now comment when attacking hanger bays.
-Broadside-class Cruiser – Fixed build sounds for Underworld-built Broadsides (was Empire, now Underworld).
-Corellian Corvette – Fixed build sounds for Underworld-built Corellian Corvettes (was Empire, now Underworld).
-Marauder-class Cruiser – Fixed build sounds for Underworld-built Marauders (was Rebel, now Underworld).
-Moldy Crow (Kyle Katarn) – Fixed "Is_Escort" indicator being "np" instead of "no."
-Nebulon-B Frigate – Fixed build sounds for Underworld-built Nebulons (was Rebel, now Underworld).
-Rogue Squadron – Changed conditionals back to "Wedge_XWing_Rogue."
-Tartan Patrol Cruiser – Fixed build sounds for Underworld-built Tartans (was Empire, now Underworld).
-TIE defender – Fixed build sounds for Underworld-built TIE defenders (was Empire, now Underworld).
-Tyber Zann – Fixed Zann's attack sounds; Zann now comments when attacking hanger bays and gravity-control-generators.
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