Ultimate Empire at War is a conversion of Star Wars: Empire at War: Forces of Corruption. It aims to include four eras of Star Wars history: the Age of the Old Republic, the Clone Wars, the Galactic Civil War, and the Dawn of the New Republic in an re-created game that is more engaging on both the tactical and strategic level, enhancing gameplay and deepening it, as well as overhauling the graphics in the game. In short - EaW the way it was meant to be - spanning Star Wars history in a deeply strategic game with high quality graphics and challenging gameplay.

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Imperial II
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glundquist12
glundquist12 - - 83 comments

Nice job this mod is amazing!!

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LucianoStarKiller
LucianoStarKiller - - 2,399 comments

it is a different design, a different look about your models
looks good

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SCΛRECROW
SCΛRECROW - - 3,491 comments

Excellent job. The planet looks a little "squished" though. :S

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joey5452
joey5452 - - 1,001 comments

yeah from the left and right side it looks like its being pushed ^^ but it still looks very very nice its probably the angle from where we are seeing it

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Theta.Sigma Author
Theta.Sigma - - 553 comments

This is due to both the angle and the shrinking of the image to fit this page by Moddb - try the view original, helps a little.

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joey5452
joey5452 - - 1,001 comments

but werent ther 4 smaller engines on an ISD between the center and the outer engines 2 on each side of the center engine ?

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SlayerOfSith
SlayerOfSith - - 332 comments

no there wasn't. Only 3 main engines.

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Theta.Sigma Author
Theta.Sigma - - 553 comments

I worked from this image from Episode IV for reference on the engines:

Static.letsbuyit.com

There are 4 minor engines visible, but in normal cruising they don't appear to be active. These may potentially be back-up drives, auxiliary thrusters or part of the hyperspace system. Our model has them, as you can see, but as per the canon source, they're inactive in normal cruising.

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timstro59
timstro59 - - 1,586 comments

maybe they use them for emergency thurst or flank speed.
maybe just for that extra boost to catch up to someone.

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Theta.Sigma Author
Theta.Sigma - - 553 comments

Perhaps, but they didn't need them to catch the Tantive IV, so they can't be that important :P

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FISHMAN_PRIME
FISHMAN_PRIME - - 364 comments

How will the combat capabilities of the ISD II differ from the standard ISD?

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Theta.Sigma Author
Theta.Sigma - - 553 comments

Exactly as canon. Differing weapons loadout, mainly.

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Description

In-engine promo shot - enjoy :P. Only thing missing here is anti-aliasing isn't enabled - so in-game it's smooother!

(as usual, view the original image for best resolution).