Tray-Mod_2:CS_Edition(Release)
Full VersionTray-mode_2, more guns, more maps, more action! Installation on Steam: Unpack the archive tray-mod2.rar in steam / steamapps / sourcemods Restart Steam...
Tray-mode_2, more guns, more maps, more action!
Installation on Steam:
Unpack the archive tray-mod2.rar in steam / steamapps / sourcemods
Restart Steam, found Tray-Mod in the games list
Installation on the pirates (Requires HL2 Episode 2):
Tray-mod.zip Unpack the archive to the root directory of the game
Find the root directory of the game tray-mod2.bat, start by clicking on it.
Weapons console commands:
give weapon_ak47
give weapon_aug
give weapon_awp
give weapon_bizon
give weapon_deagle
give weapon_famas
give weapon_fiveseven
give weapon_g3sg1
give weapon_galil
give weapon_glock
give weapon_m3
give weapon_m4a1
give weapon_m249
give weapon_mac10
give weapon_mp5
give weapon_p90
give weapon_p228
give weapon_scout
give weapon_sg550
give weapon_sg552
give weapon_sr3m
give weapon_tmp
give weapon_ump45
give weapon_xm1014
To drop weapon enter in console: drop
To key bind enter in console: bind x "drop"
x - any key
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Tray-mode_2, more guns, more maps, more action! Installation on Steam: Unpack the archive tray-mod2.rar in steam / steamapps / sourcemods Restart Steam...
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I'm getting the ED_Alloc: no free edicts on map Traning_room_09, when I go into the control tower for the shipyard.
I've tried the usual corrections prescribed:
- put '-num_edicts 1500' into the startup switches
- also tried putting 'edicts "1500" into liblist.gam in the scripts dir.
Any suggestions ? my next strategy is to just load Traning_room_10 just before going into the room to the left of the ladder upstairs in the tower....
Thanks for the mod. It kept me out of trouble this afternoon...
This was a swanky good mod until the very final level -which final level was an impossible 'berzerker' level in which enemies keep on respawning and there's nowhere to go -- it played like a 'Deathmatch' multiplayer level...
Full Walkthrough:
Sehr gut Waldemar, sehr gut !
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