After a big party you go to bed, you have a dream and shock awake up late, You stand up and do normal stuff as you do always. Until you get interuppted by a loud banging on the door. The door breaks, and you go and look what it was. You have to go on an adventure of scary atmospheres and puzzles, finding out what was the source of break. You suspect the monster of your dream. But, how? After my first custom story i did a little experimenting, learning to build a great and scary atmosphere with scary sounds and good mapping. Deciding to actually go to the 'serious' side of mapping, there's also some humor in it. To keep the player laugh and scary sometimes.

First image
embed
share
view previous
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
kidzinzehouze
kidzinzehouze - - 6 comments

*TOCK TOCK TOCK TOCK TOCK* "I hope this isn't Chris's blood!"

Reply Good karma Bad karma+1 vote
Stepper321 Author
Stepper321 - - 14 comments

Haha xD, what?

Reply Good karma+1 vote
kidzinzehouze
kidzinzehouze - - 6 comments

Great work so far, but if you really want to make a good survival horror game, play the first resident evil. This pic looks similar to a very early scene.

Reply Good karma Bad karma+1 vote
Stepper321 Author
Stepper321 - - 14 comments

Haha i know. But i changed the room a bit, cause, you know. A bed in a dining room together with a piano? Doesn't sound a bit logicaly, so now it's seperated in a room.

Reply Good karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: