Total War: Wainriders is a full-conversion & fully modfoldered modification for Rome: Total War - Alexander. Inspired solely by the written works of J.R.R. Tolkien, it seeks to reflect both the spirit and lore of Middle-earth as Tolkien saw it. Total War: Wainriders is being built by the Fourth Age Total War team on the excellent foundations of the Dominion of Men mod for Barbarian Invasion, but completely reworked to take full advantage of all the features of Alexander. It will feature fully overhauled factions, an updated campaign map, and new mechanics and gameplay systems all designed to effectively transport the setting of the main campaign to T.A. 1864 and tell the story of the great conflicts of Middle-earth at that time.
The hammers ring in the mighty forges of Khazad-dum, where Durin, sixth of his name, is king.
Deep they delve, the folk of Durin. For many years has the West-gate been shut, and the Great Gates open mainly for traffic from their kin far to the northeast. The world beyond the walls was plunged into the dark of Sauron’s rule, but for centuries the Dwarves have filled their great city with the light of mithril - ever rarer, ever more precious.
Some hold that the greatest glories of Khazad-dum are in the past. Perhaps it is time to prove that the Dwarves are strong, even without the aid of the Elves or the service of Men - to seek out mansions in the mountains of the north, to take back Gundabad, ancient hall of the eldest of the Fathers of the Dwarves.
Such an enterprise will come at great cost, and with the wars in the world outside, only one way is left for a Dwarf-lord who will arm his people and supply his hosts.
Delve deep.