This mod will add new units to your supreme commander Forged Alliance game. This mod can be played in both single player and multiplayer. All my units will have Sorian AI support.

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Just some Ideas.... (Games : Supreme Commander: Forged Alliance : Mods : Total Mayhem : Forum : General Discussion : Just some Ideas....) Locked
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Feb 18 2013 Anchor

Hey burnie, its good to see that your still doing this mod, I believe your now currently improving current models? if so, here are some concepts I hope you will consider if you decide to make new units again

Now we know that in SupCom 2 (either you love it or hate it) introduced a new race that were older than the serephim, and I was wondering if you can create some units to reflect some of their guardians that guard over some of their old bases or something like that

These are concepts for the general unit looks, taken from the awesome Halo 4 Prometheans

The Combat Scout/Mech "Crawler"

Images3.wikia.nocookie.net

The Tier 1 Air unit "Watcher"

Images3.wikia.nocookie.net

The Tier 2 "Knight"

Images.wikia.com

And finally, the moving unarmed ground and air factory, the "Cryptum"

Images1.wikia.nocookie.net

I know that they all have the names that they would have in Halo 4, but you can change them as you see fit
Regardless, its good to have you back :)

Edited by: GeneralKong

Feb 27 2013 Anchor

I tinck the cybran need som new AA guns and mobile Tanks ore bot AA and new T2 Artillery and i think the Battle Mech T2 and Assault Mech t3 shot be switch Battle Mech T2 to T3 and Assault Mech T3 to T2 +(Assault Mech T3 need som arms guns and rocket on top looks litle empty). Off of course after 1.18 relise youst poting som ideas. No Rush :) that is all for now Still The best mod ever kip up the good worck

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