Total Mayhem takes Total Annihilation, bugfixes and extends it the way Cavedog might have. Early game pace is quicker, many new units added (longtime players may recognise some 3rd-party units), including a whole new 3rd tech level tier. Existing and added units have been bugfixed, rebalanced, re-modeled, re-textured and re-rendered to equal or exceed the standard of the original TA units.

Post news Report RSS Progress report: new release imminent

Total Mayhem beta 5.6 due for release in the next 72 hours. Total Mayhem beta 6 will happen in the next few weeks to a month or so.

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Total Mayhem beta 5.6 due for release in the next 72 hours.

Total Mayhem beta 6 will happen in the next few weeks to a month or so.

Beta 5.6 will contain:

  • new Commander models for both Arm and Core.
  • new models for the Bulldog, Goliath, and the destroyers for both sides.
  • new, much shorter, yet more roomy L3 Heavy Aircraft Carrier models.
  • lots of bugfixes, mainly with scripts
  • further balance tweaks
  • The Macross has been replaced with an experimental AA kbot, the Cougar, available from the Core Gantry.

More information available at mayhem.tauniverse.com--and even more at this thread on the TAU forums. :)

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