This is an overhaul modding project of the mod 'The Last Days of the Third Age' (TLD) for the game M&B Warband. We aim for overhauling TLD mainly visually, replacing armouries to look similar to the ones known from the films.

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Shield sizes (Games : Mount & Blade: Warband : Mods : TLD Overhaul : Forum : TLD Overhaul v1.8.3L : Shield sizes) Locked
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Feb 5 2021 Anchor

I've noticed that Gondor Kite shield has the size of 79 while Gondor Cavalry Shield, which is visually smaller, has the size of 140.
However, when I open them in the item editor, they seem to have the identical stats. It is just a visual bug and they do have the identical stats in the game OR is it a functional bug and the game does calculate the size of Gondor Cavalry Shield as 140?

Feb 6 2021 Anchor

Hm, not sure here what might be it. Will take a look at it.

The meshes have the same stats codewise and also look relatively similar at OpenBRF.

I've noticed that Gondor Kite shield has the size of 79 while Gondor Cavalry Shield, which is visually smaller, has the size of 140.

Is this an in-game observation?

Feb 7 2021 Anchor

Yes, sorry, one screenshot is better than a thousand words :D :D Or two screenshots in this case. Please check the 'Size' stats.

Size2Size1

when I open them in the item editor, they seem to have the identical stats

They don't, my bad, because it's not Gondor_Kite_Shield, it's Heraldic_Gondor_Kite_Shield
(I don't think I've seen Gondor_Kite_Shield in the game btw)

But the issue still stands:

1. The shields in the game are twice the size indicated in the code, but, more importantly,
2. The shields of the same visual size (itm_gon_tab_shield_c and itm_gondor_shield_d) have twice the difference in the Size stat.


Feb 7 2021 Anchor

I am still looking and trying to figure out what exactly might cause it.

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