This mod tells story about inflamed in nearest future global war between three forces: USA, Soviet Russia and European Union. Gameplay style will be more realistic when in usual RTS games but for balanse reasons there will be a place for some arcade-style elements, except for that tech tree will be 'true', like Earth 2150 or Warzone 2100. To add uniqueness for each side almost everyone combat unit will have its own feature making it more multifunctional (for example, European Strv-103D tank will have 'hiding' ability, functionaly similar to "Mirage" tank from RA2; most of Russian tanks can launch laser-guided missiles, etc). Another feature of mod is to make futuristic and prototype vehicles instead of overused modern samples. Of course, here isn't any practical sense, but agree that it would be more pleasant to see, for example, "Coalition-SV" instead of bothered "Msta" ;) Main features: - Realistic principles of fight conducting....
Another excellent model... Only a li-ittle question, will there be Abrams Block 3, 'cause I will enjoy blowing it up with the T-95's :)
No, we do don't gather to make sides smilar. If Russia have T-95, Europe have Leopard Ettappe-3, why america need 'super-tank' too? USA will have another, dissymetric means to counteract tanks of enemy, such as anti-tank drones, assault helicopters etc.
So, the US will not have super-tank? Good. And adding asymetrical tactics is another good decision.
Generals style with 4 sided barrel
acculay the M1A2 would not be blow up by a T-95 unless hit in a weak spot or if the T-95 had Depleded uraium round sorry about the spelling, and the one could destory the T-95 in one hit becuse the Area defense is not very effective agaist pentrator rounds or sabots however the crew in a T-95 has a realy good chace of surriving, and the same can be said for the M1A2, honestly I would suggest making all the super tanks in the game turn into husks that could be tooken later by a engieer.