Time in Country (TiC) is a BFV mod developed by =RTR= Rocky Top Raiders that expands the existing game by adding more realism and new maps based on historical battles. The new maps are accurate to the terrain associated with the battles and the weapons are more in line with the Vietnam experience. The idea of combining urban combat and air support is also included along with several new features such as destructable walls, exploding fuel storage tanks and other items. Level 1 tunnel systems provide initial new tunnel experiences and Level 2 tunnel system are expanded to provide a more realistic feel as you travel down several tunnel levels. Caves are also introduced in some maps. Bot support is a part of all maps and many of the standard BFV vehicles are added to to bot maps that have not been seen before. Other aspects of the game have been modified. Support (engineers) now carry ammo and can reload other team members. Classes have been redefined to better match the scenario

Report RSS BFV Time in Country Mod Update Released

A significant update to the TiC Mod is now available for download at the TiC website. The following is a list of major fixes: Revised AI routines for all maps to improve bot response Addressed Operation Big Ears Map crash following release of Build 305 The following are playing improvements: Revised

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A significant update to the TiC Mod is now available for download at the TiC website.
The following is a list of major fixes:
Revised AI routines for all maps to improve bot response
Addressed Operation Big Ears Map crash following release of Build 305

The following are playing improvements:
Revised ARVN 68 Engineer and LT Spawns to include M1 Carbine
Revised VC 68 Heavy Assault Spawn to include PPSH
Substantially revised Operation Big Ears map to improve play and shift focus to more mobile play.
Added new spawns to Bihn Thanh and Big Ears maps to support better play
Instituted ?no flag? spawn points for Bihn Thanh and Big Ears
Developed exploding-radar-based spawning for Binh Thanh map
Added OH-6 to Firebase Charlie and Big Ears maps
Added kit spawns to selected maps
Moved Firebase Charlie bridge spawn to make new US spawn in city
Revised naming of Firebase Charlie and Big Ears maps to match locations
Incorporated engineer supply function in US and NVA kits

We hope that you will enjoy the new play experience. It represents about 200 hours of work and play testing both in single and network play.

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